| Enumerator |
|---|
| c_noneSndanim | [AI] Invalid or uninitialized script action. [AI]
|
| c_SoundAndAnim_Action | [AI] Main action combining sound and animation. [AI]
|
| c_ThisFilename | [AI] Refers to the current filename or script reference. [AI]
|
| c_AnimC1 | [AI] Animation block C1. [AI]
|
| c_AnimC2 | [AI] Animation block C2. [AI]
|
| c_AnimC3 | [AI] Animation block C3. [AI]
|
| c_AnimC4 | [AI] Animation block C4. [AI]
|
| c_AnimF1 | [AI] Animation block F1. [AI]
|
| c_AnimF2 | [AI] Animation block F2. [AI]
|
| c_AnimF3 | [AI] Animation block F3. [AI]
|
| c_AnimT1 | [AI] Animation block T1. [AI]
|
| c_AnimT2 | [AI] Animation block T2. [AI]
|
| c_AnimT3 | [AI] Animation block T3. [AI]
|
| c_AnimB1 | [AI] Animation block B1. [AI]
|
| c_AnimB2 | [AI] Animation block B2. [AI]
|
| c_AnimB3 | [AI] Animation block B3. [AI]
|
| c_AnimP1 | [AI] Animation block P1. [AI]
|
| c_AnimP2 | [AI] Animation block P2. [AI]
|
| c_AnimP3 | [AI] Animation block P3. [AI]
|
| c_Sound1 | [AI] Sound action 1. [AI]
|
| c_Sound2 | [AI] Sound action 2. [AI]
|
| c_Sound3 | [AI] Sound action 3. [AI]
|
| c_Sound4 | [AI] Sound action 4. [AI]
|
| c_Sound5 | [AI] Sound action 5. [AI]
|
| c_Sound6 | [AI] Sound action 6. [AI]
|
| c_Sound7 | [AI] Sound action 7. [AI]
|
| c_Sound8 | [AI] Sound action 8. [AI]
|
| c_Sound9 | [AI] Sound action 9. [AI]
|
| c_Sound10 | [AI] Sound action 10. [AI]
|
| c_Sound11 | [AI] Sound action 11. [AI]
|
| c_Sound12 | [AI] Sound action 12. [AI]
|
| c_Sound13 | [AI] Sound action 13. [AI]
|
| c_Sound14 | [AI] Sound action 14. [AI]
|
| c_Sound15 | [AI] Sound action 15. [AI]
|
| c_Sound16 | [AI] Sound action 16. [AI]
|
| c_Sound17 | [AI] Sound action 17. [AI]
|
| c_Sound18 | [AI] Sound action 18. [AI]
|
| c_Sound19 | [AI] Sound action 19. [AI]
|
| c_Sound20 | [AI] Sound action 20. [AI]
|
| c_AnimBld1 | [AI] Building animation 1. [AI]
|
| c_AnimBld2 | [AI] Building animation 2. [AI]
|
| c_AnimBld3 | [AI] Building animation 3. [AI]
|
| c_AnimBld4 | [AI] Building animation 4. [AI]
|
| c_AnimBld5 | [AI] Building animation 5. [AI]
|
| c_AnimBld6 | [AI] Building animation 6. [AI]
|
| c_AnimBld7 | [AI] Building animation 7. [AI]
|
| c_AnimBld8 | [AI] Building animation 8. [AI]
|
| c_AnimBld9 | [AI] Building animation 9. [AI]
|
| c_AnimBld10 | [AI] Building animation 10. [AI]
|
| c_AnimBld11 | [AI] Building animation 11. [AI]
|
| c_AnimBld12 | [AI] Building animation 12. [AI]
|
| c_AnimBld13 | [AI] Building animation 13. [AI]
|
| c_AnimBld14 | [AI] Building animation 14. [AI]
|
| c_AnimBld15 | [AI] Building animation 15. [AI]
|
| c_AnimBld16 | [AI] Building animation 16. [AI]
|
| c_AnimBld17 | [AI] Building animation 17. [AI]
|
| c_AnimBld18 | [AI] Building animation 18. [AI]
|
| c_TRS302_OpenJailDoor | [AI] Action to open the jail door for TRS302. [AI]
|
| c_BRS303_CloseJailDoor | [AI] Action to close the jail door for BRS303. [AI]
|
| c_BookWig_Flic | [AI] BookWig special FLIC animation trigger. [AI]
|