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LegoLocation::Boundary Struct Reference

Defines a logical boundary associated with a location for things such as triggers, teleportation areas, or view control. More...

#include <legolocations.h>

Public Attributes

const char * m_name
 Name of the boundary, typically referencing a map edge or connection. [AI]. More...
 
MxS32 m_src
 Source zone or tile index for this boundary. [AI]. More...
 
float m_srcScale
 Source scaling factor, modifies transition logic or geometric mapping. [AI]. More...
 
MxS32 m_dest
 Destination zone or tile index for this boundary. [AI]. More...
 
float m_destScale
 Destination scaling factor. [AI]. More...
 
MxBool m_unk0x10
 Unknown flag. Presumed to control boundary activation/enabling or directionality. [AI]. More...
 

Detailed Description

Defines a logical boundary associated with a location for things such as triggers, teleportation areas, or view control.

[AI]

[AI] Contains a name to identify the boundary, source/destination indices and scales for mapping between zones, and an unknown bool field. Likely used to define the edge between two areas or control zone transitions/logic. [AI]

Definition at line 24 of file legolocations.h.

Member Data Documentation

◆ m_dest

MxS32 LegoLocation::Boundary::m_dest

Destination zone or tile index for this boundary. [AI].

Definition at line 28 of file legolocations.h.

◆ m_destScale

float LegoLocation::Boundary::m_destScale

Destination scaling factor. [AI].

Definition at line 29 of file legolocations.h.

◆ m_name

const char* LegoLocation::Boundary::m_name

Name of the boundary, typically referencing a map edge or connection. [AI].

Definition at line 25 of file legolocations.h.

◆ m_src

MxS32 LegoLocation::Boundary::m_src

Source zone or tile index for this boundary. [AI].

Definition at line 26 of file legolocations.h.

◆ m_srcScale

float LegoLocation::Boundary::m_srcScale

Source scaling factor, modifies transition logic or geometric mapping. [AI].

Definition at line 27 of file legolocations.h.

◆ m_unk0x10

MxBool LegoLocation::Boundary::m_unk0x10

Unknown flag. Presumed to control boundary activation/enabling or directionality. [AI].

Definition at line 30 of file legolocations.h.


The documentation for this struct was generated from the following file: