Isle
Loading...
Searching...
No Matches
act2actor.cpp File Reference
#include "act2actor.h"
#include "3dmanager/lego3dmanager.h"
#include "act2main_actions.h"
#include "anim/legoanim.h"
#include "legoact2.h"
#include "legobuildingmanager.h"
#include "legocachesoundmanager.h"
#include "legopathcontroller.h"
#include "legopathedgecontainer.h"
#include "legoplantmanager.h"
#include "legoplants.h"
#include "legosoundmanager.h"
#include "legovideomanager.h"
#include "legoworld.h"
#include "misc.h"
#include "mxdebug.h"
#include "roi/legoroi.h"
#include "viewmanager/viewmanager.h"
#include <vec.h>
Include dependency graph for act2actor.cpp:

Go to the source code of this file.

Variables

Act2Actor::Location g_brickstrLocations []
 
MxFloat g_unk0x100f0f1c = 0.0f
 
MxBool g_unk0x100f0f20 = FALSE
 
MxBool g_unk0x100f0f24 = FALSE
 
MxBool g_unk0x100f0f28 = FALSE
 
MxS32 g_unk0x100f0f30 [] = {2, 23, 32, 66, 71, 72, 73, -1}
 
MxS32 g_unk0x100f0f50 [] = {0, 7, 16, 18, 20, 21, 34, 49, 58, 59, 63, 65, 69, 74, -1}
 
MxS32 g_unk0x100f0f90 [] = {12, 19, 24, 48, 60, -1}
 
MxS32 g_unk0x100f0fa8 [] = {8, 15, 46, -1}
 
MxS32 g_unk0x100f0fb8 [] = {25, 26, 28, 29, 38, 39, 42, 50, 51, 56, -1}
 
MxS32 g_unk0x100f0fe8 [] = {3, 40, 53, 55, -1}
 
MxS32 g_unk0x100f1000 [] = {22, 33, 41, 45, 67, -1}
 
MxS32 g_unk0x100f1018 [] = {13, 30, 31, 62, -1}
 
MxS32 g_unk0x100f1030 [] = {1, 27, 37, 44, 47, 54, 61, 64, -1}
 
undefined4 g_nextHeadWavIndex = 0
 
undefined4 g_nextBehindWavIndex = 0
 
undefined4 g_nextInterruptWavIndex = 0
 

Variable Documentation

◆ g_brickstrLocations

Act2Actor::Location g_brickstrLocations[]
Initial value:
= {
{{-47.92, 7.0699968, -31.58}, {-0.999664, 0.0, -0.025916}, "edg01_27", FALSE},
{{-70.393349, 8.07, 3.151935}, {-0.90653503, 0.0, 0.422131}, "int06", FALSE},
{{-47.74, 4.079995, -52.3}, {-0.98293, 0.0, -0.18398}, "edg01_08", FALSE},
{{-26.273487, 0.069, 12.170015}, {0.987199, 0.0, -0.159491}, "INT14", FALSE},
{{26.16499, 0.069, 5.61}, {0.027719, 0.0, 0.999616}, "INT22", FALSE},
{{66.383446, 4.07, 32.387417}, {0.979487, 0.0, -0.201506}, "edg02_27", FALSE},
{{71.843285, 0.069, -49.524852}, {0.99031502, 0.0, 0.13884}, "edg02_39", FALSE},
{{26.470566, 0.069, -44.670845}, {0.004602, 0.0, -0.99998897}, "int26", FALSE},
{{-6.323625, 0.069, -47.96045}, {-0.982068, 0.0, 0.188529}, "edg02_53", FALSE},
{{-36.689, -0.978409, 31.449}, {0.083792, -0.94303, -0.66398698}, "edg00_157", FALSE},
{{-44.6, 0.1, 45.3}, {0.95, 0.0, -0.3}, "edg00_154", FALSE},
}
#define FALSE
Definition: d3drmdef.h:27

Definition at line 28 of file act2actor.cpp.

◆ g_nextBehindWavIndex

undefined4 g_nextBehindWavIndex = 0

Definition at line 102 of file act2actor.cpp.

◆ g_nextHeadWavIndex

undefined4 g_nextHeadWavIndex = 0

Definition at line 98 of file act2actor.cpp.

◆ g_nextInterruptWavIndex

undefined4 g_nextInterruptWavIndex = 0

Definition at line 106 of file act2actor.cpp.

◆ g_unk0x100f0f1c

MxFloat g_unk0x100f0f1c = 0.0f

Definition at line 43 of file act2actor.cpp.

◆ g_unk0x100f0f20

MxBool g_unk0x100f0f20 = FALSE

Definition at line 47 of file act2actor.cpp.

◆ g_unk0x100f0f24

MxBool g_unk0x100f0f24 = FALSE

Definition at line 50 of file act2actor.cpp.

◆ g_unk0x100f0f28

MxBool g_unk0x100f0f28 = FALSE

Definition at line 54 of file act2actor.cpp.

◆ g_unk0x100f0f30

MxS32 g_unk0x100f0f30[] = {2, 23, 32, 66, 71, 72, 73, -1}

Definition at line 60 of file act2actor.cpp.

◆ g_unk0x100f0f50

MxS32 g_unk0x100f0f50[] = {0, 7, 16, 18, 20, 21, 34, 49, 58, 59, 63, 65, 69, 74, -1}

Definition at line 64 of file act2actor.cpp.

◆ g_unk0x100f0f90

MxS32 g_unk0x100f0f90[] = {12, 19, 24, 48, 60, -1}

Definition at line 68 of file act2actor.cpp.

◆ g_unk0x100f0fa8

MxS32 g_unk0x100f0fa8[] = {8, 15, 46, -1}

Definition at line 72 of file act2actor.cpp.

◆ g_unk0x100f0fb8

MxS32 g_unk0x100f0fb8[] = {25, 26, 28, 29, 38, 39, 42, 50, 51, 56, -1}

Definition at line 76 of file act2actor.cpp.

◆ g_unk0x100f0fe8

MxS32 g_unk0x100f0fe8[] = {3, 40, 53, 55, -1}

Definition at line 80 of file act2actor.cpp.

◆ g_unk0x100f1000

MxS32 g_unk0x100f1000[] = {22, 33, 41, 45, 67, -1}

Definition at line 84 of file act2actor.cpp.

◆ g_unk0x100f1018

MxS32 g_unk0x100f1018[] = {13, 30, 31, 62, -1}

Definition at line 88 of file act2actor.cpp.

◆ g_unk0x100f1030

MxS32 g_unk0x100f1030[] = {1, 27, 37, 44, 47, 54, 61, 64, -1}

Definition at line 92 of file act2actor.cpp.