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Isle
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[AI] Per-race state data and logic holder for JetskiRace, used for tracking player and AI standings, lap progress, and results. More...
#include <jetskirace.h>


Public Member Functions | |
| const char * | ClassName () const override |
| [AI] Returns class name for runtime introspection and type matching. More... | |
| MxBool | IsA (const char *p_name) const override |
| [AI] Runtime type check for JetskiRaceState or parent types. More... | |
Public Member Functions inherited from RaceState | |
| RaceState () | |
| [AI] Constructs a RaceState, initializing all races with default values and IDs (1 through 5). More... | |
| const char * | ClassName () const override |
| [AI] Returns the class name of the RaceState object ("RaceState"). More... | |
| MxBool | IsA (const char *p_name) const override |
| [AI] Checks if the object is exactly a RaceState or derived thereof, using class name string comparison (including parent LegoState). More... | |
| MxResult | Serialize (LegoStorage *p_storage) override |
| [AI] Serializes all race state entries to or from the given storage object. More... | |
| Entry * | GetState (MxU8 p_id) |
| [AI] Fetches a race state entry matching the given entry ID, or NULL if not found in the array. More... | |
Public Member Functions inherited from LegoState | |
| ~LegoState () override | |
| [AI] Virtual destructor to allow subclass cleanup. More... | |
| virtual MxBool | IsSerializable () |
| [AI] Returns if this state can be serialized (for game saving/loading support). More... | |
| virtual MxBool | Reset () |
| [AI] Hook for returning object to default (empty) state; not implemented in this base. More... | |
| virtual MxResult | Serialize (LegoStorage *p_storage) |
| [AI] Serialize state to a storage (for save/load). More... | |
| const char * | ClassName () const override |
| [AI] Gets this class's name for RTTI/IsA functionality. More... | |
| MxBool | IsA (const char *p_name) const override |
| [AI] Tests if this object is of a given class name, directly or through inheritance. More... | |
Public Member Functions inherited from MxCore | |
| MxCore () | |
| [AI] Constructs a new MxCore object and assigns it a unique id. More... | |
| virtual | ~MxCore () |
| [AI] Virtual destructor. Required for correct polymorphic cleanup in derived classes. More... | |
| virtual MxLong | Notify (MxParam &p_param) |
| [AI] Virtual callback notification mechanism. More... | |
| virtual MxResult | Tickle () |
| [AI] Called by tickle managers to allow the object to update itself. More... | |
| virtual const char * | ClassName () const |
| [AI] Returns the runtime class name of this object. More... | |
| virtual MxBool | IsA (const char *p_name) const |
| [AI] Checks whether this object's class type or parents match the given name. More... | |
| MxU32 | GetId () |
| [AI] Gets the unique (per-process) id assigned to this object instance. More... | |
Additional Inherited Members | |
Public Types inherited from LegoState | |
| enum | ScoreColor { e_grey = 0 , e_yellow , e_blue , e_red } |
| [AI] Score coloring values for in-game display feedback or logic. More... | |
Public Attributes inherited from RaceState | |
| Entry | m_state [5] |
| [AI] Entries for each tracked race/state (IDs 1..5). More... | |
| undefined4 | m_unk0x28 |
| [AI] Unknown extra field, always initialized to zero. More... | |
[AI] Per-race state data and logic holder for JetskiRace, used for tracking player and AI standings, lap progress, and results.
[AI] Derived from RaceState, supports reflection, serialization, and score/goal tracking for the Jetski racing minigame.
Definition at line 107 of file jetskirace.h.
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overridevirtual |
[AI] Returns class name for runtime introspection and type matching.
Reimplemented from MxCore.
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overridevirtual |
[AI] Runtime type check for JetskiRaceState or parent types.
| p_name | Class name for which to check matching/inheritance. [AI] |
[AI] Supports both self and parent RaceState checks for scripting and logic dispatch.
Reimplemented from MxCore.