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Go to the source code of this file.
Classes | |
| struct | LegoHideAnimStructComparator |
| [AI] Comparator for string keys in map for use with LegoHideAnimStruct. More... | |
| struct | LegoHideAnimStruct |
| [AI] Structure associating a path boundary with an index. More... | |
| class | LegoHideAnimPresenter |
| [AI] Presenter class responsible for controlling animations that hide or show actors based on animation nodes. More... | |
Typedefs | |
| typedef map< const char *, LegoHideAnimStruct, LegoHideAnimStructComparator > | LegoHideAnimStructMap |
| [AI] Map associating string (name) keys to LegoHideAnimStruct, using custom comparator for C strings. More... | |
| typedef map<const char*, LegoHideAnimStruct, LegoHideAnimStructComparator> LegoHideAnimStructMap |
[AI] Map associating string (name) keys to LegoHideAnimStruct, using custom comparator for C strings.
Used for resolving boundary nodes in the scene by name during animation setup.
Definition at line 28 of file legohideanimpresenter.h.