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legonavcontroller.cpp File Reference
#include "legonavcontroller.h"
#include "3dmanager/lego3dmanager.h"
#include "act3.h"
#include "infocenter.h"
#include "legoanimationmanager.h"
#include "legocameracontroller.h"
#include "legocharactermanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legolocations.h"
#include "legomain.h"
#include "legoplantmanager.h"
#include "legosoundmanager.h"
#include "legoutils.h"
#include "legovideomanager.h"
#include "legoworld.h"
#include "misc.h"
#include "mxbackgroundaudiomanager.h"
#include "mxdebug.h"
#include "mxmisc.h"
#include "mxtimer.h"
#include "mxtransitionmanager.h"
#include "mxutilities.h"
#include "realtime/realtime.h"
#include "realtime/realtimeview.h"
#include "viewmanager/viewmanager.h"
#include <vec.h>
Include dependency graph for legonavcontroller.cpp:

Go to the source code of this file.

Macros

#define VK_OEM_MINUS   0xBD
 
#define M_PI   3.1416
 
#define DTOR(angle)   ((angle) * M_PI / 180.)
 

Variables

MxU32 g_changeLight = FALSE
 
MxS32 g_locationCalcStep = 0
 
MxS32 g_nextLocation = 0
 
MxBool g_resetPlants = FALSE
 
MxS32 g_animationCalcStep = 0
 
MxS32 g_nextAnimation = 0
 
MxU32 g_switchAct = FALSE
 
LegoAnimationManager::PlayMode g_unk0x100f66bc = LegoAnimationManager::e_unk2
 
char g_debugPassword [] = "OGEL"
 
char * g_currentInput = g_debugPassword
 
MxS32 g_nextCharacter = -1
 
MxBool g_enableMusic = TRUE
 
MxU32 g_fpsEnabled = TRUE
 

Macro Definition Documentation

◆ DTOR

#define DTOR (   angle)    ((angle) * M_PI / 180.)

Definition at line 46 of file legonavcontroller.cpp.

◆ M_PI

#define M_PI   3.1416

Definition at line 41 of file legonavcontroller.cpp.

◆ VK_OEM_MINUS

#define VK_OEM_MINUS   0xBD

Definition at line 35 of file legonavcontroller.cpp.

Variable Documentation

◆ g_animationCalcStep

MxS32 g_animationCalcStep = 0

Definition at line 99 of file legonavcontroller.cpp.

◆ g_changeLight

MxU32 g_changeLight = FALSE

Definition at line 87 of file legonavcontroller.cpp.

◆ g_currentInput

char* g_currentInput = g_debugPassword

Definition at line 114 of file legonavcontroller.cpp.

◆ g_debugPassword

char g_debugPassword[] = "OGEL"

Definition at line 111 of file legonavcontroller.cpp.

◆ g_enableMusic

MxBool g_enableMusic = TRUE

Definition at line 120 of file legonavcontroller.cpp.

◆ g_fpsEnabled

MxU32 g_fpsEnabled = TRUE

Definition at line 123 of file legonavcontroller.cpp.

◆ g_locationCalcStep

MxS32 g_locationCalcStep = 0

Definition at line 90 of file legonavcontroller.cpp.

◆ g_nextAnimation

MxS32 g_nextAnimation = 0

Definition at line 102 of file legonavcontroller.cpp.

◆ g_nextCharacter

MxS32 g_nextCharacter = -1

Definition at line 117 of file legonavcontroller.cpp.

◆ g_nextLocation

MxS32 g_nextLocation = 0

Definition at line 93 of file legonavcontroller.cpp.

◆ g_resetPlants

MxBool g_resetPlants = FALSE

Definition at line 96 of file legonavcontroller.cpp.

◆ g_switchAct

MxU32 g_switchAct = FALSE

Definition at line 105 of file legonavcontroller.cpp.

◆ g_unk0x100f66bc