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legoracers.h File Reference
#include "legoracespecial.h"
#include "legoracemap.h"
Include dependency graph for legoracers.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  EdgeReference
 [AI] Associates a named edge (string) to a LegoPathBoundary, used within skeleton kick phases to assign kick behavior to boundaries. More...
 
struct  SkeletonKickPhase
 [AI] Represents a phase of the skeleton kick animation/action, delimiting animation intervals along a boundary. More...
 
class  LegoJetski
 [AI] Represents a Jetski actor in the race, combining behavior from LegoJetskiRaceActor and LegoRaceMap. More...
 
class  LegoRaceCar
 [AI] Represents a Race Car actor in the game, combining advanced pathing, skeleton kick logic, event and animation handling. More...
 

Macros

#define LEGORACECAR_UNKNOWN_0   0
 [AI] User state identifier for LegoRaceCar (unknown purpose—likely "neutral/idle"). More...
 
#define LEGORACECAR_UNKNOWN_1   1
 [AI] User state identifier for LegoRaceCar (unknown purpose—likely "in kick/transition state"). More...
 
#define LEGORACECAR_KICK1   2
 [AI] User state identifier for LegoRaceCar in "kick1" action/animation state. More...
 
#define LEGORACECAR_KICK2   4
 [AI] User state identifier for LegoRaceCar in "kick2" action/animation state. More...
 

Macro Definition Documentation

◆ LEGORACECAR_KICK1

#define LEGORACECAR_KICK1   2

[AI] User state identifier for LegoRaceCar in "kick1" action/animation state.

Definition at line 25 of file legoracers.h.

◆ LEGORACECAR_KICK2

#define LEGORACECAR_KICK2   4

[AI] User state identifier for LegoRaceCar in "kick2" action/animation state.

Definition at line 31 of file legoracers.h.

◆ LEGORACECAR_UNKNOWN_0

#define LEGORACECAR_UNKNOWN_0   0

[AI] User state identifier for LegoRaceCar (unknown purpose—likely "neutral/idle").

Definition at line 13 of file legoracers.h.

◆ LEGORACECAR_UNKNOWN_1

#define LEGORACECAR_UNKNOWN_1   1

[AI] User state identifier for LegoRaceCar (unknown purpose—likely "in kick/transition state").

Definition at line 19 of file legoracers.h.