Isle
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pizza.h File Reference
#include "actionsfwd.h"
#include "decomp.h"
#include "isleactor.h"
#include "legostate.h"
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Classes

class  PizzaMissionState
 Pizza mission state for the pizza delivery minigame and related characters. More...
 
struct  PizzaMissionState::Mission
 Holds all data for a single pizza mission for a specific actor. More...
 
class  Pizza
 Interactive pizza entity actor; manages the in-game pizza delivery sequence and reacts to mission triggers. More...