Isle
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[AI] Represents an action that can play multiple MxDSActions in parallel. More...
#include <mxdsparallelaction.h>
Public Member Functions | |
MxDSParallelAction () | |
[AI] Constructs a parallel action object. More... | |
MxDSParallelAction (MxDSParallelAction &p_dsParallelAction) | |
[AI] Copy constructor for parallel actions. More... | |
~MxDSParallelAction () override | |
[AI] Destroys the parallel action. More... | |
void | CopyFrom (MxDSParallelAction &p_dsParallelAction) |
[AI] Copies all member data from another parallel action into this one. More... | |
MxDSParallelAction & | operator= (MxDSParallelAction &p_dsParallelAction) |
[AI] Assignment operator. More... | |
const char * | ClassName () const override |
[AI] Returns the class name identifier for runtime type checking and SI parsing. More... | |
MxBool | IsA (const char *p_name) const override |
[AI] Performs runtime type checking, including base classes. More... | |
MxLong | GetDuration () override |
[AI] Fetches the total duration in ticks of the parallel action, including all contained child actions and looping/bit3 logic. More... | |
void | SetDuration (MxLong p_duration) override |
[AI] Sets the explicit duration for this action, overriding the computed aggregate. More... | |
MxDSAction * | Clone () override |
[AI] Produces a complete copy (clone) of this parallel action, including deep-copied data members. More... | |
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MxDSMultiAction () | |
[AI] Constructs an MxDSMultiAction, initializing its type and instantiating an empty action list. More... | |
MxDSMultiAction (MxDSMultiAction &p_dsMultiAction) | |
[AI] Copy constructor for MxDSMultiAction, performing a deep copy of all actions in the source list. More... | |
~MxDSMultiAction () override | |
[AI] Destructor. More... | |
void | CopyFrom (MxDSMultiAction &p_dsMultiAction) |
[AI] Deeply copies all actions from another MxDSMultiAction. More... | |
MxDSMultiAction & | operator= (MxDSMultiAction &p_dsMultiAction) |
[AI] Assignment operator, deeply copies all state and actions from another MxDSMultiAction. More... | |
const char * | ClassName () const override |
[AI] Returns the class name for this object ("MxDSMultiAction"). More... | |
MxBool | IsA (const char *p_name) const override |
[AI] Checks whether a given class name matches this or any parent class. More... | |
undefined4 | VTable0x14 () override |
[AI] Hook for vtable entry 0x14. More... | |
MxU32 | GetSizeOnDisk () override |
[AI] Calculates the total disk size occupied by this multi-action and all its subactions. More... | |
void | Deserialize (MxU8 *&p_source, MxS16 p_unk0x24) override |
[AI] Reads the object's data from a raw byte buffer. More... | |
void | SetAtomId (MxAtomId p_atomId) override |
[AI] Propagates the given AtomId to this and all subactions. More... | |
MxDSAction * | Clone () override |
[AI] Constructs a deep clone of this multi-action, including all subactions. More... | |
void | MergeFrom (MxDSAction &p_dsAction) override |
[AI] Propagates a merge operation from the provided MxDSAction to all subactions, as well as self. More... | |
MxBool | HasId (MxU32 p_objectId) override |
[AI] Returns whether this action or any contained subaction matches the provided object id. More... | |
void | SetUnknown90 (MxLong p_unk0x90) override |
[AI] Propagates an unknown value to this and all subactions. More... | |
MxDSActionList * | GetActionList () const |
[AI] Returns the internal action list holding all subactions of this multi-action. More... | |
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MxDSAction () | |
[AI] Default constructor. More... | |
~MxDSAction () override | |
[AI] Destructor. More... | |
MxDSAction (MxDSAction &p_dsAction) | |
[AI] Copy constructor from another MxDSAction More... | |
void | CopyFrom (MxDSAction &p_dsAction) |
[AI] Copies all properties from another MxDSAction (deep copy, including extra data string) More... | |
MxDSAction & | operator= (MxDSAction &p_dsAction) |
[AI] Assignment operator: deep-copy from a different MxDSAction, including base class data and extra fields. More... | |
const char * | ClassName () const override |
[AI] Returns the class name for RTTI or reflection purposes. More... | |
MxBool | IsA (const char *p_name) const override |
[AI] Run-time type check, compares provided name with this or any ancestor type. More... | |
undefined4 | VTable0x14 () override |
[AI] Unknown virtual placeholder, possibly for additional interfaces. More... | |
MxU32 | GetSizeOnDisk () override |
[AI] Serializes the size on disk of this action (all fields + extra data length) More... | |
void | Deserialize (MxU8 *&p_source, MxS16 p_unk0x24) override |
[AI] Deserializes this action's data from a binary buffer. More... | |
virtual MxLong | GetDuration () |
[AI] Gets the duration for which this action is intended to run. More... | |
virtual void | SetDuration (MxLong p_duration) |
[AI] Sets the duration of this action in ticks or time units. More... | |
virtual MxDSAction * | Clone () |
[AI] Clones (deep-copies) this action and returns a new pointer. More... | |
virtual void | MergeFrom (MxDSAction &p_dsAction) |
[AI] Copies/merges properties from another action. More... | |
virtual MxBool | HasId (MxU32 p_objectId) |
[AI] Checks if this action contains/was created for a specific SI object id. More... | |
virtual void | SetUnknown90 (MxLong p_unk0x90) |
[AI] Set unknown value at offset 0x90, used as baseline in GetElapsedTime. More... | |
virtual MxLong | GetUnknown90 () |
[AI] Gets the unknown value at offset 0x90, likely a start timestamp. More... | |
virtual MxLong | GetElapsedTime () |
[AI] Gets elapsed time for this action since the last time field 0x90 was set. More... | |
void | AppendExtra (MxU16 p_extraLength, const char *p_extraData) |
[AI] Concatenates or stores extra data associated with this action, robust for multi-part actions. More... | |
void | GetExtra (MxU16 &p_extraLength, char *&p_extraData) |
[AI] Retrieves the extra data and its length for this action. More... | |
MxU32 | GetFlags () |
[AI] Returns the flag field for this action (bitmask). More... | |
void | SetFlags (MxU32 p_flags) |
[AI] Sets the flag bitmask controlling action logic (enabled, looping, etc). More... | |
char * | GetExtraData () |
[AI] Accessor for extra data (not null-terminated). More... | |
MxU16 | GetExtraLength () const |
[AI] Returns the length (in bytes) of extra data. More... | |
MxLong | GetStartTime () const |
[AI] Gets the nominal start time for the action, as loaded or scheduled. More... | |
MxS32 | GetLoopCount () |
[AI] Returns the loop count for this action. More... | |
void | SetLoopCount (MxS32 p_loopCount) |
[AI] Sets the loop count for this action. More... | |
const Vector3 & | GetLocation () |
[AI] Gets the location vector for this action (world or local space). More... | |
const Vector3 & | GetDirection () |
[AI] Gets the direction vector (typically forward vector) for this action. More... | |
const Vector3 & | GetUp () |
[AI] Gets the up vector for this action (global or local). More... | |
void | SetLocation (const Vector3 &p_location) |
[AI] Sets the location vector for this action. More... | |
void | SetDirection (const Vector3 &p_direction) |
[AI] Sets the direction vector for this action. More... | |
void | SetUp (const Vector3 &p_up) |
[AI] Sets the up vector for this action. More... | |
MxCore * | GetUnknown84 () |
[AI] Returns a pointer to an associated or auxiliary core object. More... | |
void | SetUnknown84 (MxCore *p_unk0x84) |
[AI] Sets the auxiliary core pointer for this action. More... | |
MxCore * | GetOrigin () |
[AI] Returns a pointer to the "origin" core object, which may be used to localize the action. More... | |
void | SetOrigin (MxCore *p_origin) |
[AI] Sets the origin core pointer for this action, if spatially transforming/localizing this action. More... | |
MxBool | IsLooping () const |
[AI] Whether this action is set to loop based on current flags. More... | |
MxBool | IsBit3 () const |
[AI] Tests for the state of the (unknown purpose) bit 3 flag in m_flags. More... | |
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MxDSObject () | |
[AI] Default constructor. Initializes to e_object and clears names and pointers. More... | |
~MxDSObject () override | |
[AI] Destructor. Frees allocated objectName/sourceName memory. More... | |
void | CopyFrom (MxDSObject &p_dsObject) |
[AI] Copy data from another MxDSObject, performing deep string copy for names. More... | |
MxDSObject (MxDSObject &p_dsObject) | |
[AI] Copy constructor. More... | |
MxDSObject & | operator= (MxDSObject &p_dsObject) |
[AI] Assignment operator. More... | |
void | SetObjectName (const char *p_objectName) |
[AI] Sets object (internal) unique name; deep copies the string. More... | |
void | SetSourceName (const char *p_sourceName) |
[AI] Sets the source name (usually source SI file); deep copies the string. More... | |
const char * | ClassName () const override |
[AI] Returns the class identifier string for run-time type ID. More... | |
MxBool | IsA (const char *p_name) const override |
[AI] Runtime type check; supports derived/parent class lookup by name. More... | |
virtual undefined4 | VTable0x14 () |
[AI] Placeholder for early vtable slot (purpose unknown, may be used for RTTI). More... | |
virtual MxU32 | GetSizeOnDisk () |
[AI] Calculates serialized size of this object on disk (for buffer allocation). More... | |
virtual void | Deserialize (MxU8 *&p_source, MxS16 p_unk0x24) |
[AI] Initializes this object from serialized (memory buffer) data. More... | |
virtual void | SetAtomId (MxAtomId p_atomId) |
[AI] Sets the atom id for this object instance, used for indexing or lookup. More... | |
Type | GetType () const |
[AI] Returns the object's type enum as stored in m_type. More... | |
const char * | GetSourceName () const |
[AI] Returns the source name string (typically the originating SI file). More... | |
const char * | GetObjectName () const |
[AI] Returns the object name string. More... | |
MxU32 | GetObjectId () |
[AI] Returns the object id numeric value. More... | |
const MxAtomId & | GetAtomId () |
[AI] Returns a const-reference to the object's atom identifier. More... | |
MxS16 | GetUnknown24 () |
[AI] Returns the unknown 0x24 value (may be data version or usage state). [AI] More... | |
MxPresenter * | GetUnknown28 () |
[AI] Returns the pointer stored at 0x28, likely a presenter or handler for this DS object. More... | |
void | SetType (Type p_type) |
[AI] Sets the DS object type. More... | |
void | SetObjectId (MxU32 p_objectId) |
[AI] Sets the object id (for serialization or lookup). More... | |
void | SetUnknown24 (MxS16 p_unk0x24) |
[AI] Sets the unknown field at 0x24 (possibly version/state). More... | |
void | SetUnknown28 (MxPresenter *p_unk0x28) |
[AI] Sets the pointer at 0x28 (presenter or handler). More... | |
void | ClearAtom () |
[AI] Clears the atom id, releasing its association. More... | |
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MxCore () | |
[AI] Constructs a new MxCore object and assigns it a unique id. More... | |
virtual | ~MxCore () |
[AI] Virtual destructor. Required for correct polymorphic cleanup in derived classes. More... | |
virtual MxLong | Notify (MxParam &p_param) |
[AI] Virtual callback notification mechanism. More... | |
virtual MxResult | Tickle () |
[AI] Called by tickle managers to allow the object to update itself. More... | |
virtual const char * | ClassName () const |
[AI] Returns the runtime class name of this object. More... | |
virtual MxBool | IsA (const char *p_name) const |
[AI] Checks whether this object's class type or parents match the given name. More... | |
MxU32 | GetId () |
[AI] Gets the unique (per-process) id assigned to this object instance. More... | |
Additional Inherited Members | |
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enum | { c_looping = 0x01 , c_bit3 = 0x04 , c_bit4 = 0x08 , c_bit5 = 0x10 , c_enabled = 0x20 , c_bit7 = 0x40 , c_world = 0x80 , c_bit9 = 0x100 , c_bit10 = 0x200 , c_bit11 = 0x400 } |
[AI] Action bitmask flag options controlling flow (loop, enable, world-space, etc) More... | |
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enum | Type { e_object = 0 , e_action , e_mediaAction , e_anim , e_sound , e_multiAction , e_serialAction , e_parallelAction , e_event , e_selectAction , e_still , e_objectAction } |
[AI] Enumerated type value for each kind of DS object. More... | |
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MxU32 | m_sizeOnDisk |
[AI] Stores the last-computed disk storage size for m_actionList and metadata. More... | |
MxDSActionList * | m_actionList |
[AI] List of contained actions (ownership: this owns and deletes subactions). More... | |
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MxU32 | m_sizeOnDisk |
[AI] The size of this action's fields on disk, not counting ancestor size. More... | |
MxU32 | m_flags |
[AI] Bitfield for flags (enabled, looping, etc). More... | |
MxLong | m_startTime |
[AI] Time at which the action is meant to start, or INT_MIN for unset. More... | |
MxLong | m_duration |
[AI] The duration to run the action, or INT_MIN for undefined. More... | |
MxS32 | m_loopCount |
[AI] Number of times to repeat the action, or -1 for infinite/not-set. More... | |
Mx3DPointFloat | m_location |
[AI] Location in 3D world or local space (x, y, z). More... | |
Mx3DPointFloat | m_direction |
[AI] "Forward" direction vector for this action. More... | |
Mx3DPointFloat | m_up |
[AI] "Up" vector for this action. More... | |
char * | m_extraData |
[AI] Opaque extra data for custom or extended behavior. More... | |
MxU16 | m_extraLength |
[AI] Length of extra data in bytes. More... | |
MxCore * | m_unk0x84 |
[AI] Pointer to an auxiliary MxCore object, purpose unknown. More... | |
undefined4 | m_unk0x88 |
[AI] 4 bytes at 0x88; usage not known. More... | |
MxCore * | m_origin |
[AI] Pointer to an "origin" MxCore object, for spatial/ownership reference. More... | |
MxLong | m_unk0x90 |
[AI] Unknown field, appears to store a timestamp for GetElapsedTime logics. More... | |
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MxU32 | m_sizeOnDisk |
[AI] Cached/calculated disk size of object data for serialization. [AI] More... | |
MxU16 | m_type |
[AI] Object type enum (see Type) as read from data or set in code. [AI] More... | |
char * | m_sourceName |
[AI] Heap copy: SI file or source identifier string. [AI] More... | |
undefined4 | m_unk0x14 |
[AI] Unknown usage, possibly flags or reserved SI-format field. [AI] More... | |
char * | m_objectName |
[AI] Heap copy: Logical object name as referenced in script/data. [AI] More... | |
MxU32 | m_objectId |
[AI] Numeric id (unique per file or context, often -1). [AI] More... | |
MxAtomId | m_atomId |
[AI] String/value pair for engine lookup/reference. [AI] More... | |
MxS16 | m_unk0x24 |
[AI] Unknown usage, possibly used for context or flags during loading. [AI] More... | |
MxPresenter * | m_unk0x28 |
[AI] Presenter or handler associated to this object (may be null). [AI] More... | |
[AI] Represents an action that can play multiple MxDSActions in parallel.
This is the parallel-composite derived from MxDSMultiAction that specifically models simultaneous execution of its contained actions within the LEGO Island SI system.
[AI] Each child action will play simultaneously (on the timeline) when this parallel action is executed by the DS engine. Handles aggregation of durations, including handling special duration rules for media actions with sustain times, and applies looping logic if needed. Used in scripts compiled from SI files for orchestration of several "tracks" of actions.
Definition at line 13 of file mxdsparallelaction.h.
MxDSParallelAction::MxDSParallelAction | ( | ) |
[AI] Constructs a parallel action object.
Sets the type field to e_parallelAction.
Definition at line 9 of file mxdsparallelaction.cpp.
MxDSParallelAction::MxDSParallelAction | ( | MxDSParallelAction & | p_dsParallelAction | ) |
[AI] Copy constructor for parallel actions.
Calls CopyFrom to handle deep copying of any member data.
p_dsParallelAction | [AI] The other MxDSParallelAction to copy from. |
Definition at line 27 of file mxdsparallelaction.cpp.
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override |
[AI] Destroys the parallel action.
Definition at line 16 of file mxdsparallelaction.cpp.
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inlineoverridevirtual |
[AI] Returns the class name identifier for runtime type checking and SI parsing.
[AI] Used by IsA and SI logic for detecting the action type hierarchy at runtime.
Reimplemented from MxDSMultiAction.
Reimplemented in MxDSSelectAction.
Definition at line 49 of file mxdsparallelaction.h.
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overridevirtual |
[AI] Produces a complete copy (clone) of this parallel action, including deep-copied data members.
[AI] Used for duplicating actions within the track/tree or during parallel/branching script evaluation.
Reimplemented from MxDSMultiAction.
Reimplemented in MxDSSelectAction.
Definition at line 47 of file mxdsparallelaction.cpp.
void MxDSParallelAction::CopyFrom | ( | MxDSParallelAction & | p_dsParallelAction | ) |
[AI] Copies all member data from another parallel action into this one.
Use when duplicating or assigning actions to ensure state is correctly replicated.
p_dsParallelAction | [AI] The other MxDSParallelAction whose value should be copied. |
Definition at line 22 of file mxdsparallelaction.cpp.
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overridevirtual |
[AI] Fetches the total duration in ticks of the parallel action, including all contained child actions and looping/bit3 logic.
[AI] Computes the max duration across all child actions, factoring in media sustain time and looping, following SI semantics.
Reimplemented from MxDSAction.
Definition at line 60 of file mxdsparallelaction.cpp.
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inlineoverridevirtual |
[AI] Performs runtime type checking, including base classes.
Determines if the current object is of the type named in p_name.
[AI] Used in SI and action scripting system for type-safe downcasting and script event checking.
p_name | [AI] Name of the class type to check. |
Reimplemented from MxDSMultiAction.
Reimplemented in MxDSSelectAction.
Definition at line 61 of file mxdsparallelaction.h.
MxDSParallelAction & MxDSParallelAction::operator= | ( | MxDSParallelAction & | p_dsParallelAction | ) |
[AI] Assignment operator.
Ensures proper deep copy from another parallel action.
p_dsParallelAction | [AI] The source parallel action to assign from. |
Definition at line 34 of file mxdsparallelaction.cpp.
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inlineoverridevirtual |
[AI] Sets the explicit duration for this action, overriding the computed aggregate.
p_duration | [AI] Duration, in SI time units/ticks, to be used for this action. |
Reimplemented from MxDSAction.
Definition at line 76 of file mxdsparallelaction.h.