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elevbott_actions.h
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1// This file was automatically generated by the actionheadergen tool.
2// Please do not manually edit this file.
3#ifndef ELEVBOTT_ACTIONS_H
4#define ELEVBOTT_ACTIONS_H
5
9
10namespace ElevbottScript
11{
12#if __cplusplus >= 201103L
16enum Script : int {
17#else
18enum Script {
19#endif
21
33
35};
36} // namespace ElevbottScript
37
38#endif // ELEVBOTT_ACTIONS_H
@ c_Background_Bitmap
[AI] Resource identifier for the background bitmap of the Elevbott screen.
@ c_ElevBott_Elevator_Ctl
[AI] Elevator control interaction in Elevbott script logic.
@ c_noneElevbott
[AI] No action or undefined; used as a sentinel or default value.
@ c_RightArrow_Up_Bitmap
[AI] Resource identifier for the bitmap representing the right arrow in the 'up' (inactive) state.
@ c_Elevator_Mask_Bitmap
[AI] Resource identifier for the bitmap mask used for the elevator display region.
@ c_LeftArrow_Ctl
[AI] Left arrow control input event.
@ c_ConfigAnimation
[AI] Action or resource id for triggering/configuring an animation.
@ c_RightArrow_Down_Bitmap
[AI] Resource identifier for the bitmap representing the right arrow in the 'down' (active/pressed) s...
@ c__StartUp
[AI] Action for system or scene startup logic in the Elevbott context.
@ c_iica31in_PlayWav
[AI] Command for playing a specific wav sound ("iica31in"), possibly the elevator entrance sound effe...
@ c_LeftArrow_Up_Bitmap
[AI] Resource identifier for the bitmap representing the left arrow in the 'up' (inactive) state.
@ c_RightArrow_Ctl
[AI] Right arrow control input event.
@ c_LeftArrow_Down_Bitmap
[AI] Resource identifier for the bitmap representing the left arrow in the 'down' (active/pressed) st...