11 {
"top",
"top", 0, 0.000267f, 0.780808f, -0.01906f, 0.951612f, -0.461166f, -0.002794f, -0.299442f, 0.4617f,
12 1.56441f, 0.261321f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f},
14 0.00158332f, 0.401828f, -0.00048697f,
15 0.408071f, -0.287507f, 0.150419f,
16 -0.147452f, 0.289219f, 0.649774f,
17 0.14258f, -0.00089f, 0.436353f,
18 0.007277f, 0.0f, 0.0f,
22 0.0f, -0.00938f, -0.01955f,
23 0.35f, -0.231822f, -0.140237f,
24 -0.320954f, 0.234149f, 0.076968f,
25 0.249083f, 0.000191f, 1.519793f,
26 0.001767f, 0.0f, 0.0f,
30 0.0f, 0.11477f, 0.00042f,
31 0.26f, -0.285558f, -0.134391f,
32 -0.142231f, 0.285507f, 0.152986f,
33 0.143071f, -0.00089f, 0.436353f,
34 0.007277f, 0.0f, 0.0f,
38 0.0f, -0.03006f, 0.0f,
39 0.3f, -0.189506f, -0.209665f,
40 -0.189824f, 0.189532f, 0.228822f,
41 0.194945f, -0.00105f, 1.293115f,
42 0.001781f, 0.0f, 0.0f,
46 -0.06815f, -0.0973747f, 0.0154655f,
47 0.237f, -0.137931f, -0.282775f,
48 -0.105316f, 0.000989f, 0.100221f,
49 0.140759f, -0.225678f, 0.963312f,
50 0.023286f, -0.003031f, -0.017187f,
51 0.999848f, 0.173622f, 0.984658f,
54 0.0680946f, -0.097152f, 0.0152722f,
55 0.237f, 0.00141f, -0.289604f,
56 -0.100831f, 0.138786f, 0.09291f,
57 0.145437f, 0.223494f, 0.963583f,
58 0.018302f, 0.0f, 0.0f,
59 1.0f, -0.173648f, 0.984808f,
62 0.000773381f, -0.101422f, -0.0237761f,
63 0.15f, -0.089838f, -0.246208f,
64 -0.117735f, 0.091275f, 0.000263f,
65 0.07215f, -0.341869f, 0.700355f,
66 0.092779f, 0.000001f, 0.000003f,
67 1.0f, 0.190812f, 0.981627f,
70 0.000773381f, -0.101422f, -0.0237761f,
71 0.15f, -0.095016f, -0.245349f,
72 -0.117979f, 0.086528f, 0.00067f,
73 0.069743f, 0.343317f, 0.69924f,
74 0.096123f, 0.00606f, -0.034369f,
75 0.999391f, -0.190704f, 0.981027f,
78 0.00433584f, -0.177404f, -0.0313928f,
79 0.33f, -0.129782f, -0.440428f,
80 -0.184207f, 0.13817f, 0.118415f,
81 0.122607f, -0.156339f, 0.436087f,
82 0.006822f, 0.0f, 0.0f,
86 0.00433584f, -0.177404f, -0.0313928f,
87 0.33f, -0.132864f, -0.437138f,
88 -0.183944f, 0.134614f, 0.12043f,
89 0.121888f, 0.151154f, 0.436296f,
90 0.007373f, 0.0f, 0.0f,
96MxU8 g_unk0x100da778[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 0xff};
99MxU8 g_unk0x100da790[] = {21, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 0xff};
114MxU8 g_unk0x100da7d0[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0xff};
117MxU8 g_unk0x100da7e0[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13,
118 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 27, 0xff};
136const char*
g_unk0x100f7f78[] = {
"baseball",
"chef",
"cap",
"cophat",
"helmet",
"ponytail",
"pageboy",
"shrthair",
137 "bald",
"flower",
"cboyhat",
"cuphat",
"cathat",
"backbcap",
"pizhat",
"caprc",
138 "capch",
"capdb",
"capjs",
"capmd",
"sheet",
"phat",
"icap",
NULL};
142 {
"body",
"bodyred",
"bodyblck",
"bodywhte",
"bodyyllw",
"bodyblue",
"bodygren",
"bodybrwn"};
145const char*
g_unk0x100f7ff8[] = {
"peprchst.gif",
"mamachst.gif",
"papachst.gif",
"nickchst.gif",
"norachst.gif",
146 "infochst.gif",
"shftchst.gif",
"rac1chst.gif",
"rac2chst.gif",
"bth1chst.gif",
147 "bth2chst.gif",
"mech.gif",
"polkadot.gif",
"bowtie.gif",
"postchst.gif",
148 "vest.gif",
"doctor.gif",
"copchest.gif",
"l.gif",
"e.gif",
149 "g.gif",
"o.gif",
"fruit.gif",
"flowers.gif",
"construct.gif",
150 "paint.gif",
"l6.gif",
"unkchst.gif"};
172 {
"lego white",
"lego black",
"lego yellow",
"lego red",
"lego blue",
"lego brown",
"lego lt grey",
"lego green"};
#define DECOMP_SIZE_ASSERT(T, S)
const char * g_unk0x100f80a0[]
const char * g_unk0x100f7fd8[]
const char * g_unk0x100f7f78[]
LegoActorInfo g_actorInfoInit[]
[AI] Global initialization table for the 66 actor types in the game, each entry describing all key as...
const char * g_unk0x100f8068[]
LegoActorLOD g_actorLODs[]
[AI] Array of 11 LOD definitions which describe the conventions for actor part hierarchy and bounding...
const char * g_unk0x100f7ff8[]
#define NULL
[AI] Null pointer value (C/C++ semantics).
[AI] Contains information about a single LEGO actor/character, including its name,...
[AI] Describes a single Level-of-Detail (LOD) variant for an actor part, including bounds and orienta...
@ c_flag2
[AI] Used to denote a secondary special flag (usage determined by implementation)....
@ c_flag1
[AI] Used to denote special processing/class of LOD part (see usage in creation routines)....