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LegoPhonemePresenter Class Reference

Class responsible for presenting lip-synced ("phoneme") mouth animations on LEGO character head textures using FLC animations. More...

#include <legophonemepresenter.h>

Inheritance diagram for LegoPhonemePresenter:
Collaboration diagram for LegoPhonemePresenter:

Public Member Functions

 LegoPhonemePresenter ()
 Constructor. More...
 
 ~LegoPhonemePresenter () override
 Destructor. More...
 
const char * ClassName () const override
 Returns the class name string for this presenter instance. More...
 
void StartingTickle () override
 Called on media/actor action start. More...
 
void EndAction () override
 Called when the associated action concludes. More...
 
void LoadFrame (MxStreamChunk *p_chunk) override
 Loads FLC frame data describing mouth region updates and decodes frame information for use in texture updates. More...
 
void PutFrame () override
 Applies the loaded frame data to the cached texture, updating the target ROI's mouth/phoneme region. More...
 
- Public Member Functions inherited from MxFlcPresenter
 MxFlcPresenter ()
 Constructs a FLIC presenter and initializes state. More...
 
 ~MxFlcPresenter () override
 Cleans up FLIC presenter and associated resources (including FLIC header memory). More...
 
MxBool IsA (const char *p_name) const override
 [AI] Runtime type check; determines if this is a MxFlcPresenter or a base. More...
 
const char * ClassName () const override
 [AI] Returns the runtime class name string for this presenter. More...
 
void LoadHeader (MxStreamChunk *p_chunk) override
 [AI] Loads FLIC header data from a stream chunk into memory for subsequent decoding. More...
 
void CreateBitmap () override
 [AI] Creates a bitmap sized from FLIC header for decoded frame output. More...
 
void LoadFrame (MxStreamChunk *p_chunk) override
 [AI] Decodes a FLIC frame from the stream chunk, applies it to the bitmap, and triggers any palette/region updates. More...
 
void RealizePalette () override
 [AI] Realizes the palette for the current frame by creating a palette object (MxPalette) and updating the video manager's palette state. More...
 
- Public Member Functions inherited from MxVideoPresenter
 MxVideoPresenter ()
 Constructs a new MxVideoPresenter and initializes internal state. More...
 
virtual void LoadHeader (MxStreamChunk *p_chunk)
 Loads and processes header information from a video stream chunk. More...
 
virtual void CreateBitmap ()
 Allocates and sets up the display bitmap for video frame data. More...
 
virtual void NextFrame ()
 Advances video playback to the next frame, handling decoding and playback progression. More...
 
virtual void LoadFrame (MxStreamChunk *p_chunk)
 Loads and processes frame data from a video stream chunk. More...
 
virtual void PutFrame ()
 Presents the current frame using the chosen output mechanism (e.g., blitting to screen). More...
 
virtual void RealizePalette ()
 Loads or establishes the palette for display from the current video format or media. More...
 
virtual undefined VTable0x74 ()
 Unknown/potentially format-specific method (VTable0x74). More...
 
 ~MxVideoPresenter () override
 Destroys the MxVideoPresenter, releasing owned resources and unregistering from the manager. More...
 
void Destroy () override
 Destroys internal resources for the presenter. More...
 
virtual LPDIRECTDRAWSURFACE VTable0x78 ()
 Retrieves the DirectDraw surface used for hardware-accelerated rendering. More...
 
virtual MxBool VTable0x7c ()
 Checks if this presenter has either a video frame bitmap or alpha mask available. More...
 
virtual MxS32 GetWidth ()
 Returns the width of the current bitmap or alpha mask in pixels. More...
 
virtual MxS32 GetHeight ()
 Returns the height of the current bitmap or alpha mask in pixels. More...
 
const char * ClassName () const override
 Returns the run-time class name of this presenter instance. More...
 
MxBool IsA (const char *p_name) const override
 Determines if this object is or derives from a class with the given name. More...
 
void ReadyTickle () override
 Advance logic for the "ready" tickle state. More...
 
void StartingTickle () override
 Advance logic for the "starting" tickle state (frame setup). More...
 
void StreamingTickle () override
 Advance logic for the "streaming" tickle state (typical video playback). More...
 
void RepeatingTickle () override
 Advance logic for the "repeating" tickle state (media looping). More...
 
void FreezingTickle () override
 Advance logic for the "freezing" tickle state (sustain after playback). More...
 
MxResult AddToManager () override
 Adds this presenter to the global video manager. More...
 
void EndAction () override
 Signals the end of the current playback action. More...
 
MxResult PutData () override
 Writes the frame to the display device if appropriate. More...
 
MxBool IsHit (MxS32 p_x, MxS32 p_y) override
 Determines if a point is inside the non-transparent region of frame/alpha. More...
 
MxS32 PrepareRects (RECT &p_rectDest, RECT &p_rectSrc)
 Utility function to adjust source/dest rectangles to stay within allowed bounds. More...
 
MxBitmapGetBitmap ()
 Returns the frame bitmap currently used for this presenter. More...
 
AlphaMaskGetAlphaMask ()
 Returns this presenter's alpha mask for hit testing. More...
 
MxU8GetBitmapStart (MxS32 p_left, MxS32 p_top)
 Provides a pointer to the start of frame bitmap data at a given coordinate. More...
 
void SetBit0 (BOOL p_e)
 Sets internal miscellaneous state flags. More...
 
void SetBit1 (BOOL p_e)
 
void SetBit2 (BOOL p_e)
 
void SetBit3 (BOOL p_e)
 
void SetBit4 (BOOL p_e)
 
BYTE GetBit0 ()
 Gets internal miscellaneous state flags (bits 0-4). More...
 
BYTE GetBit1 ()
 
BYTE GetBit2 ()
 
BYTE GetBit3 ()
 
BYTE GetBit4 ()
 
- Public Member Functions inherited from MxMediaPresenter
 MxMediaPresenter ()
 [AI] Constructs the presenter, initializing all member variables. More...
 
 ~MxMediaPresenter () override
 [AI] Destructor; cleans up and optionally destroys all internal resources as well as the MxDSSubscriber and chunk list/cursor. More...
 
void Destroy () override
 [AI] Cleans up internal resources and resets the presenter to an uninitialized state. More...
 
MxResult Tickle () override
 [AI] Advances the presenter's state and media stream, if any, by tickling (i.e., updating) components. More...
 
const char * ClassName () const override
 [AI] Returns the class name for this presenter (see HandlerClassName()). More...
 
MxBool IsA (const char *p_name) const override
 [AI] Returns TRUE if the provided class name matches this class or any of its parents. More...
 
void StreamingTickle () override
 [AI] Per-frame update when streaming the media stream. More...
 
void RepeatingTickle () override
 [AI] Per-frame update while looping/repeating over known chunks. More...
 
void DoneTickle () override
 [AI] Per-frame update for the "done" state; transitions this presenter to idle and ends the action. More...
 
MxResult StartAction (MxStreamController *, MxDSAction *) override
 [AI] Begins a new media playback action, wiring up the stream and chunk lists as needed. More...
 
void EndAction () override
 [AI] Ends the media playback action, releasing all resources, notifying listeners if necessary. More...
 
void Enable (MxBool p_enable) override
 [AI] Enables or disables media stream playback and transitions state as needed. More...
 
virtual void LoopChunk (MxStreamChunk *p_chunk)
 [AI] Adds a chunk to the looping chunk list, making it available for repeated playback. More...
 
MxStreamChunkCurrentChunk ()
 [AI] Returns a pointer to the current data chunk at the head of the stream, without consuming it. More...
 
MxStreamChunkNextChunk ()
 [AI] Returns the next data chunk in the stream, removing it from the stream queue. More...
 
- Public Member Functions inherited from MxPresenter
 MxPresenter ()
 [AI] Constructor. Initializes internal tickle state and other members. More...
 
MxResult Tickle () override
 [AI] Main tickle handler, called periodically to progress presenter's internal state. More...
 
virtual void VTable0x14 ()
 [AI] Reserved for future or specialized use in derived classes. More...
 
virtual void ReadyTickle ()
 [AI] Handles the transition and setup for the Ready state. Parses extra action data and advances state. More...
 
virtual void StartingTickle ()
 [AI] Handles actions required when first starting presentation. Advances to streaming state. More...
 
virtual void StreamingTickle ()
 [AI] Handles periodic updates during the streaming/presentation stage. Advances to repeating state. More...
 
virtual void RepeatingTickle ()
 [AI] Handles updates when in a repeating (looping) stage. Advances to freezing state. More...
 
virtual void FreezingTickle ()
 [AI] Handles updates during the freezing/suspended state. Advances to done state. More...
 
 ~MxPresenter () override
 [AI] Destructor, cleans up resources (base class: does nothing beyond Init). More...
 
virtual MxResult AddToManager ()
 [AI] Optional registration with a manager (such as TickleManager); by default does nothing. More...
 
virtual void Destroy ()
 [AI] Resets presenter state or cleans up resources after completion/removal. More...
 
virtual MxResult StartAction (MxStreamController *, MxDSAction *)
 [AI] Initiates presenter for a new action, setting up context and state. More...
 
virtual void EndAction ()
 [AI] Terminates the current action, notifies listeners and resets state. More...
 
virtual void SetTickleState (TickleState p_tickleState)
 [AI] Forces the tickle state, advancing to the requested lifecycle stage. More...
 
virtual MxBool HasTickleStatePassed (TickleState p_tickleState)
 [AI] Checks if the specified tickle state has ever been passed since last reset. More...
 
virtual MxResult PutData ()
 [AI] Allows the presenter to submit pending results or output to the engine. More...
 
virtual MxBool IsHit (MxS32 p_x, MxS32 p_y)
 [AI] Returns TRUE if the given (x, y) falls within hit-test bounds for the presenter (e.g. More...
 
virtual void Enable (MxBool p_enable)
 [AI] Enables or disables this presenter (controls action flags accordingly). More...
 
const char * ClassName () const override
 [AI] Returns the run-time class name for this presenter. More...
 
MxBool IsA (const char *p_name) const override
 [AI] Determines if this object is of (or inherits) the specified named class. More...
 
MxEntityCreateEntity (const char *p_defaultName)
 [AI] Creates an entity based on action 'extra' data, or uses the provided default name. More...
 
void SendToCompositePresenter (MxOmni *p_omni)
 [AI] Notifies a composite presenter (if one exists) that this presenter wishes to join a group. More...
 
MxBool IsEnabled ()
 [AI] Returns whether this presenter is logically enabled (based on the associated action's flags). More...
 
MxS32 GetCurrentTickleState () const
 [AI] Returns the current tickle state. More...
 
MxPoint32 GetLocation () const
 [AI] Returns the presenter's screen location (in pixels). More...
 
MxS32 GetX () const
 [AI] Returns the X coordinate of screen location. More...
 
MxS32 GetY () const
 [AI] Returns the Y coordinate of screen location. More...
 
MxS32 GetDisplayZ () const
 [AI] Returns the display Z (depth) order. More...
 
MxDSActionGetAction () const
 [AI] Returns the current action being presented. More...
 
void SetAction (MxDSAction *p_action)
 [AI] Sets the action associated with this presenter. More...
 
void SetCompositePresenter (MxCompositePresenter *p_compositePresenter)
 [AI] Sets the composite presenter to notify/join on completion. More...
 
void SetDisplayZ (MxS32 p_displayZ)
 [AI] Sets the display Z (depth) order for the presenter. More...
 
- Public Member Functions inherited from MxCore
 MxCore ()
 [AI] Constructs a new MxCore object and assigns it a unique id. More...
 
virtual ~MxCore ()
 [AI] Virtual destructor. Required for correct polymorphic cleanup in derived classes. More...
 
virtual MxLong Notify (MxParam &p_param)
 [AI] Virtual callback notification mechanism. More...
 
virtual MxResult Tickle ()
 [AI] Called by tickle managers to allow the object to update itself. More...
 
virtual const char * ClassName () const
 [AI] Returns the runtime class name of this object. More...
 
virtual MxBool IsA (const char *p_name) const
 [AI] Checks whether this object's class type or parents match the given name. More...
 
MxU32 GetId ()
 [AI] Gets the unique (per-process) id assigned to this object instance. More...
 

Static Public Member Functions

static const char * HandlerClassName ()
 Returns the static handler class name string for presenter dispatch. More...
 
- Static Public Member Functions inherited from MxFlcPresenter
static const char * HandlerClassName ()
 [AI] Provides the class handler string for presenter registration/dispatch. More...
 
- Static Public Member Functions inherited from MxVideoPresenter
static const char * HandlerClassName ()
 Returns the class name string for this presenter type. More...
 
- Static Public Member Functions inherited from MxMediaPresenter
static const char * HandlerClassName ()
 [AI] Gets the class name string for handler dispatch and RTTI emulation. More...
 
- Static Public Member Functions inherited from MxPresenter
static const char * HandlerClassName ()
 [AI] Returns the handler class name for identification and reflection purposes. More...
 

Additional Inherited Members

- Public Types inherited from MxPresenter
enum  TickleState {
  e_idle = 0 , e_ready , e_starting , e_streaming ,
  e_repeating , e_freezing , e_done
}
 [AI] Represents the state of the presenter's tickle (update) lifecycle. More...
 
- Protected Member Functions inherited from MxVideoPresenter
void Destroy (MxBool p_fromDestructor)
 Releases resources and unregisters presenter from the video manager. More...
 
- Protected Member Functions inherited from MxMediaPresenter
void Init ()
 [AI] Initializes all member variables to a known default state (NULL pointers, etc). More...
 
void Destroy (MxBool p_fromDestructor)
 [AI] Frees all managed resources, owned memory and pointers, optionally preventing destruction of the base class. More...
 
- Protected Member Functions inherited from MxPresenter
virtual void DoneTickle ()
 [AI] Handles any post-completion logic, resetting to idle state. More...
 
virtual void ParseExtra ()
 [AI] Parses additional data from the associated action for configuration or world interaction. More...
 
void ProgressTickleState (TickleState p_tickleState)
 [AI] Helper for advancing the presenter's tickle state and updating transition history. More...
 
void Init ()
 [AI] Initializes object state to post-construction defaults. More...
 
- Protected Attributes inherited from MxFlcPresenter
FLIC_HEADERm_flcHeader
 [AI] Internal cached FLIC header for video decoding and playback. More...
 
- Protected Attributes inherited from MxVideoPresenter
MxBitmapm_frameBitmap
 Bitmap for current video frame. [AI]. More...
 
AlphaMaskm_alpha
 Alpha mask for hit testing. May be null. [AI]. More...
 
LPDIRECTDRAWSURFACE m_unk0x58
 DirectDraw surface for hardware video rendering. [AI]. More...
 
MxS16 m_unk0x5c
 Loop/advance/frame decode counter. [AI]. More...
 
FlagBitfield m_flags
 Miscellaneous flags for object and UI state. [AI]. More...
 
MxLong m_unk0x60
 Last freeze time/start of sustain interval. [AI]. More...
 
- Protected Attributes inherited from MxMediaPresenter
MxDSSubscriberm_subscriber
 [AI] Subscriber that provides the stream data (e.g., audio/video chunks) for this presenter. More...
 
MxStreamChunkListm_loopingChunks
 [AI] Linked list of all chunks available for looping/repeating playback. More...
 
MxStreamChunkListCursorm_loopingChunkCursor
 [AI] Cursor used to iterate through the loopingChunk list during repeat mode. More...
 
MxStreamChunkm_currentChunk
 [AI] Currently active data chunk for playback or processing. More...
 
- Protected Attributes inherited from MxPresenter
TickleState m_currentTickleState
 [AI] Current state in the tickle lifecycle. More...
 
MxU32 m_previousTickleStates
 [AI] Bitfield representing all tickle states that have already occurred during this lifetime. More...
 
MxPoint32 m_location
 [AI] 2D display location for the presenter. More...
 
MxS32 m_displayZ
 [AI] Z-order value for display stacking. More...
 
MxDSActionm_action
 [AI] The associated action currently being presented by this presenter. More...
 
MxCriticalSection m_criticalSection
 [AI] Thread synchronization for presenter state and data. More...
 
MxCompositePresenterm_compositePresenter
 [AI] Owner composite presenter, if any. More...
 

Detailed Description

Class responsible for presenting lip-synced ("phoneme") mouth animations on LEGO character head textures using FLC animations.

[AI]

Inherits from MxFlcPresenter and is specialized to update the mouth portion of a LEGO ROI by updating regions of a head texture in real-time using frame data, based on phoneme frames streamed from video/audio data. Handles creation and tracking of texture cache entries, maintains the proper texture state, and cleans up when the action is over. [AI] Phoneme entries and their associated textures are managed by LegoPhonemeList and cached via a global TextureContainer. [AI]

Definition at line 20 of file legophonemepresenter.h.

Constructor & Destructor Documentation

◆ LegoPhonemePresenter()

LegoPhonemePresenter::LegoPhonemePresenter ( )

Constructor.

Initializes internal state for the phoneme presenter. [AI]

Definition at line 13 of file legophonemepresenter.cpp.

◆ ~LegoPhonemePresenter()

LegoPhonemePresenter::~LegoPhonemePresenter ( )
override

Destructor.

Cleans up resources associated with the presenter. [AI]

Definition at line 19 of file legophonemepresenter.cpp.

Member Function Documentation

◆ ClassName()

const char * LegoPhonemePresenter::ClassName ( ) const
overridevirtual

Returns the class name string for this presenter instance.

Used for run-time type identification. [AI]

Returns
HandlerClassName() result. [AI]

Reimplemented from MxCore.

◆ EndAction()

void LegoPhonemePresenter::EndAction ( )
overridevirtual

Called when the associated action concludes.

Cleans up cached phoneme entries and releases or resets associated textures and actors as appropriate. [AI]

Ensures the reference count for phoneme textures/entries is properly decremented, detaches textures from the ROI, handles actor release and phoneme cache destruction. [AI]

Reimplemented from MxPresenter.

Definition at line 124 of file legophonemepresenter.cpp.

◆ HandlerClassName()

static const char * LegoPhonemePresenter::HandlerClassName ( )
static

Returns the static handler class name string for presenter dispatch.

Used for run-time type identification and factory construction. [AI]

Returns
Pointer to static string literal "LegoPhonemePresenter". [AI]

◆ LoadFrame()

void LegoPhonemePresenter::LoadFrame ( MxStreamChunk p_chunk)
overridevirtual

Loads FLC frame data describing mouth region updates and decodes frame information for use in texture updates.

[AI]

Decodes rectangle count and FLIC pixel data into internal frame buffer(s), to later update the corresponding ROI head texture. [AI]

Parameters
p_chunkA chunk containing the next frame of FLIC animation/phoneme data. [AI]

Reimplemented from MxVideoPresenter.

Definition at line 92 of file legophonemepresenter.cpp.

◆ PutFrame()

void LegoPhonemePresenter::PutFrame ( )
overridevirtual

Applies the loaded frame data to the cached texture, updating the target ROI's mouth/phoneme region.

[AI]

If a texture is available and there are updated mouth regions, calls the texture update method and resets the rect count for the next frame. [AI]

Reimplemented from MxVideoPresenter.

Definition at line 114 of file legophonemepresenter.cpp.

◆ StartingTickle()

void LegoPhonemePresenter::StartingTickle ( )
overridevirtual

Called on media/actor action start.

Responsible for extracting relevant ROI and phoneme resource information, and preparing texture caching and ROI references for phoneme display. [AI]

Extracts the ROI name from the attached action's extra data, locates the head ROI and prepares texture info and phoneme cache entries. Associates the ROI texture for later frame updates. [AI]

Reimplemented from MxPresenter.

Definition at line 34 of file legophonemepresenter.cpp.


The documentation for this class was generated from the following files: