Isle
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[AI] Presents a looping FLC (Autodesk Animator FLIC) animation, extending the core FLC presenter to support frame looping behavior. More...
#include <mxloopingflcpresenter.h>
Public Member Functions | |
MxLoopingFlcPresenter () | |
[AI] Constructs the looping FLC presenter and initializes internal state. More... | |
~MxLoopingFlcPresenter () override | |
[AI] Destructor. More... | |
const char * | ClassName () const override |
[AI] Returns the class name used for runtime type identification. More... | |
void | RepeatingTickle () override |
[AI] Called during the repeating tickle state in the tickle loop to handle animation looping logic. More... | |
MxResult | AddToManager () override |
[AI] Adds this presenter to the tickle manager for updates. More... | |
void | Destroy () override |
[AI] Destroys the presenter, cleaning up resources and unregistering from tickle managers if needed. More... | |
void | NextFrame () override |
[AI] Loads and advances to the next animation frame, updating loop counters and timing. More... | |
virtual void | VTable0x88 () |
[AI] Custom virtual function at vtable offset 0x88, responsible for updating current looping frame or moving to freezing state based on elapsed duration. More... | |
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MxFlcPresenter () | |
Constructs a FLIC presenter and initializes state. More... | |
~MxFlcPresenter () override | |
Cleans up FLIC presenter and associated resources (including FLIC header memory). More... | |
MxBool | IsA (const char *p_name) const override |
[AI] Runtime type check; determines if this is a MxFlcPresenter or a base. More... | |
const char * | ClassName () const override |
[AI] Returns the runtime class name string for this presenter. More... | |
void | LoadHeader (MxStreamChunk *p_chunk) override |
[AI] Loads FLIC header data from a stream chunk into memory for subsequent decoding. More... | |
void | CreateBitmap () override |
[AI] Creates a bitmap sized from FLIC header for decoded frame output. More... | |
void | LoadFrame (MxStreamChunk *p_chunk) override |
[AI] Decodes a FLIC frame from the stream chunk, applies it to the bitmap, and triggers any palette/region updates. More... | |
void | RealizePalette () override |
[AI] Realizes the palette for the current frame by creating a palette object (MxPalette) and updating the video manager's palette state. More... | |
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MxVideoPresenter () | |
Constructs a new MxVideoPresenter and initializes internal state. More... | |
virtual void | LoadHeader (MxStreamChunk *p_chunk) |
Loads and processes header information from a video stream chunk. More... | |
virtual void | CreateBitmap () |
Allocates and sets up the display bitmap for video frame data. More... | |
virtual void | NextFrame () |
Advances video playback to the next frame, handling decoding and playback progression. More... | |
virtual void | LoadFrame (MxStreamChunk *p_chunk) |
Loads and processes frame data from a video stream chunk. More... | |
virtual void | PutFrame () |
Presents the current frame using the chosen output mechanism (e.g., blitting to screen). More... | |
virtual void | RealizePalette () |
Loads or establishes the palette for display from the current video format or media. More... | |
virtual undefined | VTable0x74 () |
Unknown/potentially format-specific method (VTable0x74). More... | |
~MxVideoPresenter () override | |
Destroys the MxVideoPresenter, releasing owned resources and unregistering from the manager. More... | |
void | Destroy () override |
Destroys internal resources for the presenter. More... | |
virtual LPDIRECTDRAWSURFACE | VTable0x78 () |
Retrieves the DirectDraw surface used for hardware-accelerated rendering. More... | |
virtual MxBool | VTable0x7c () |
Checks if this presenter has either a video frame bitmap or alpha mask available. More... | |
virtual MxS32 | GetWidth () |
Returns the width of the current bitmap or alpha mask in pixels. More... | |
virtual MxS32 | GetHeight () |
Returns the height of the current bitmap or alpha mask in pixels. More... | |
const char * | ClassName () const override |
Returns the run-time class name of this presenter instance. More... | |
MxBool | IsA (const char *p_name) const override |
Determines if this object is or derives from a class with the given name. More... | |
void | ReadyTickle () override |
Advance logic for the "ready" tickle state. More... | |
void | StartingTickle () override |
Advance logic for the "starting" tickle state (frame setup). More... | |
void | StreamingTickle () override |
Advance logic for the "streaming" tickle state (typical video playback). More... | |
void | RepeatingTickle () override |
Advance logic for the "repeating" tickle state (media looping). More... | |
void | FreezingTickle () override |
Advance logic for the "freezing" tickle state (sustain after playback). More... | |
MxResult | AddToManager () override |
Adds this presenter to the global video manager. More... | |
void | EndAction () override |
Signals the end of the current playback action. More... | |
MxResult | PutData () override |
Writes the frame to the display device if appropriate. More... | |
MxBool | IsHit (MxS32 p_x, MxS32 p_y) override |
Determines if a point is inside the non-transparent region of frame/alpha. More... | |
MxS32 | PrepareRects (RECT &p_rectDest, RECT &p_rectSrc) |
Utility function to adjust source/dest rectangles to stay within allowed bounds. More... | |
MxBitmap * | GetBitmap () |
Returns the frame bitmap currently used for this presenter. More... | |
AlphaMask * | GetAlphaMask () |
Returns this presenter's alpha mask for hit testing. More... | |
MxU8 * | GetBitmapStart (MxS32 p_left, MxS32 p_top) |
Provides a pointer to the start of frame bitmap data at a given coordinate. More... | |
void | SetBit0 (BOOL p_e) |
Sets internal miscellaneous state flags. More... | |
void | SetBit1 (BOOL p_e) |
void | SetBit2 (BOOL p_e) |
void | SetBit3 (BOOL p_e) |
void | SetBit4 (BOOL p_e) |
BYTE | GetBit0 () |
Gets internal miscellaneous state flags (bits 0-4). More... | |
BYTE | GetBit1 () |
BYTE | GetBit2 () |
BYTE | GetBit3 () |
BYTE | GetBit4 () |
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MxMediaPresenter () | |
[AI] Constructs the presenter, initializing all member variables. More... | |
~MxMediaPresenter () override | |
[AI] Destructor; cleans up and optionally destroys all internal resources as well as the MxDSSubscriber and chunk list/cursor. More... | |
void | Destroy () override |
[AI] Cleans up internal resources and resets the presenter to an uninitialized state. More... | |
MxResult | Tickle () override |
[AI] Advances the presenter's state and media stream, if any, by tickling (i.e., updating) components. More... | |
const char * | ClassName () const override |
[AI] Returns the class name for this presenter (see HandlerClassName()). More... | |
MxBool | IsA (const char *p_name) const override |
[AI] Returns TRUE if the provided class name matches this class or any of its parents. More... | |
void | StreamingTickle () override |
[AI] Per-frame update when streaming the media stream. More... | |
void | RepeatingTickle () override |
[AI] Per-frame update while looping/repeating over known chunks. More... | |
void | DoneTickle () override |
[AI] Per-frame update for the "done" state; transitions this presenter to idle and ends the action. More... | |
MxResult | StartAction (MxStreamController *, MxDSAction *) override |
[AI] Begins a new media playback action, wiring up the stream and chunk lists as needed. More... | |
void | EndAction () override |
[AI] Ends the media playback action, releasing all resources, notifying listeners if necessary. More... | |
void | Enable (MxBool p_enable) override |
[AI] Enables or disables media stream playback and transitions state as needed. More... | |
virtual void | LoopChunk (MxStreamChunk *p_chunk) |
[AI] Adds a chunk to the looping chunk list, making it available for repeated playback. More... | |
MxStreamChunk * | CurrentChunk () |
[AI] Returns a pointer to the current data chunk at the head of the stream, without consuming it. More... | |
MxStreamChunk * | NextChunk () |
[AI] Returns the next data chunk in the stream, removing it from the stream queue. More... | |
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MxPresenter () | |
[AI] Constructor. Initializes internal tickle state and other members. More... | |
MxResult | Tickle () override |
[AI] Main tickle handler, called periodically to progress presenter's internal state. More... | |
virtual void | VTable0x14 () |
[AI] Reserved for future or specialized use in derived classes. More... | |
virtual void | ReadyTickle () |
[AI] Handles the transition and setup for the Ready state. Parses extra action data and advances state. More... | |
virtual void | StartingTickle () |
[AI] Handles actions required when first starting presentation. Advances to streaming state. More... | |
virtual void | StreamingTickle () |
[AI] Handles periodic updates during the streaming/presentation stage. Advances to repeating state. More... | |
virtual void | RepeatingTickle () |
[AI] Handles updates when in a repeating (looping) stage. Advances to freezing state. More... | |
virtual void | FreezingTickle () |
[AI] Handles updates during the freezing/suspended state. Advances to done state. More... | |
~MxPresenter () override | |
[AI] Destructor, cleans up resources (base class: does nothing beyond Init). More... | |
virtual MxResult | AddToManager () |
[AI] Optional registration with a manager (such as TickleManager); by default does nothing. More... | |
virtual void | Destroy () |
[AI] Resets presenter state or cleans up resources after completion/removal. More... | |
virtual MxResult | StartAction (MxStreamController *, MxDSAction *) |
[AI] Initiates presenter for a new action, setting up context and state. More... | |
virtual void | EndAction () |
[AI] Terminates the current action, notifies listeners and resets state. More... | |
virtual void | SetTickleState (TickleState p_tickleState) |
[AI] Forces the tickle state, advancing to the requested lifecycle stage. More... | |
virtual MxBool | HasTickleStatePassed (TickleState p_tickleState) |
[AI] Checks if the specified tickle state has ever been passed since last reset. More... | |
virtual MxResult | PutData () |
[AI] Allows the presenter to submit pending results or output to the engine. More... | |
virtual MxBool | IsHit (MxS32 p_x, MxS32 p_y) |
[AI] Returns TRUE if the given (x, y) falls within hit-test bounds for the presenter (e.g. More... | |
virtual void | Enable (MxBool p_enable) |
[AI] Enables or disables this presenter (controls action flags accordingly). More... | |
const char * | ClassName () const override |
[AI] Returns the run-time class name for this presenter. More... | |
MxBool | IsA (const char *p_name) const override |
[AI] Determines if this object is of (or inherits) the specified named class. More... | |
MxEntity * | CreateEntity (const char *p_defaultName) |
[AI] Creates an entity based on action 'extra' data, or uses the provided default name. More... | |
void | SendToCompositePresenter (MxOmni *p_omni) |
[AI] Notifies a composite presenter (if one exists) that this presenter wishes to join a group. More... | |
MxBool | IsEnabled () |
[AI] Returns whether this presenter is logically enabled (based on the associated action's flags). More... | |
MxS32 | GetCurrentTickleState () const |
[AI] Returns the current tickle state. More... | |
MxPoint32 | GetLocation () const |
[AI] Returns the presenter's screen location (in pixels). More... | |
MxS32 | GetX () const |
[AI] Returns the X coordinate of screen location. More... | |
MxS32 | GetY () const |
[AI] Returns the Y coordinate of screen location. More... | |
MxS32 | GetDisplayZ () const |
[AI] Returns the display Z (depth) order. More... | |
MxDSAction * | GetAction () const |
[AI] Returns the current action being presented. More... | |
void | SetAction (MxDSAction *p_action) |
[AI] Sets the action associated with this presenter. More... | |
void | SetCompositePresenter (MxCompositePresenter *p_compositePresenter) |
[AI] Sets the composite presenter to notify/join on completion. More... | |
void | SetDisplayZ (MxS32 p_displayZ) |
[AI] Sets the display Z (depth) order for the presenter. More... | |
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MxCore () | |
[AI] Constructs a new MxCore object and assigns it a unique id. More... | |
virtual | ~MxCore () |
[AI] Virtual destructor. Required for correct polymorphic cleanup in derived classes. More... | |
virtual MxLong | Notify (MxParam &p_param) |
[AI] Virtual callback notification mechanism. More... | |
virtual MxResult | Tickle () |
[AI] Called by tickle managers to allow the object to update itself. More... | |
virtual const char * | ClassName () const |
[AI] Returns the runtime class name of this object. More... | |
virtual MxBool | IsA (const char *p_name) const |
[AI] Checks whether this object's class type or parents match the given name. More... | |
MxU32 | GetId () |
[AI] Gets the unique (per-process) id assigned to this object instance. More... | |
Static Public Member Functions | |
static const char * | HandlerClassName () |
[AI] Gets the handler class name string for dynamic presenter dispatch. More... | |
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static const char * | HandlerClassName () |
[AI] Provides the class handler string for presenter registration/dispatch. More... | |
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static const char * | HandlerClassName () |
Returns the class name string for this presenter type. More... | |
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static const char * | HandlerClassName () |
[AI] Gets the class name string for handler dispatch and RTTI emulation. More... | |
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static const char * | HandlerClassName () |
[AI] Returns the handler class name for identification and reflection purposes. More... | |
Additional Inherited Members | |
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enum | TickleState { e_idle = 0 , e_ready , e_starting , e_streaming , e_repeating , e_freezing , e_done } |
[AI] Represents the state of the presenter's tickle (update) lifecycle. More... | |
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void | Destroy (MxBool p_fromDestructor) |
Releases resources and unregisters presenter from the video manager. More... | |
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void | Init () |
[AI] Initializes all member variables to a known default state (NULL pointers, etc). More... | |
void | Destroy (MxBool p_fromDestructor) |
[AI] Frees all managed resources, owned memory and pointers, optionally preventing destruction of the base class. More... | |
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virtual void | DoneTickle () |
[AI] Handles any post-completion logic, resetting to idle state. More... | |
virtual void | ParseExtra () |
[AI] Parses additional data from the associated action for configuration or world interaction. More... | |
void | ProgressTickleState (TickleState p_tickleState) |
[AI] Helper for advancing the presenter's tickle state and updating transition history. More... | |
void | Init () |
[AI] Initializes object state to post-construction defaults. More... | |
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FLIC_HEADER * | m_flcHeader |
[AI] Internal cached FLIC header for video decoding and playback. More... | |
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MxBitmap * | m_frameBitmap |
Bitmap for current video frame. [AI]. More... | |
AlphaMask * | m_alpha |
Alpha mask for hit testing. May be null. [AI]. More... | |
LPDIRECTDRAWSURFACE | m_unk0x58 |
DirectDraw surface for hardware video rendering. [AI]. More... | |
MxS16 | m_unk0x5c |
Loop/advance/frame decode counter. [AI]. More... | |
FlagBitfield | m_flags |
Miscellaneous flags for object and UI state. [AI]. More... | |
MxLong | m_unk0x60 |
Last freeze time/start of sustain interval. [AI]. More... | |
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MxDSSubscriber * | m_subscriber |
[AI] Subscriber that provides the stream data (e.g., audio/video chunks) for this presenter. More... | |
MxStreamChunkList * | m_loopingChunks |
[AI] Linked list of all chunks available for looping/repeating playback. More... | |
MxStreamChunkListCursor * | m_loopingChunkCursor |
[AI] Cursor used to iterate through the loopingChunk list during repeat mode. More... | |
MxStreamChunk * | m_currentChunk |
[AI] Currently active data chunk for playback or processing. More... | |
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TickleState | m_currentTickleState |
[AI] Current state in the tickle lifecycle. More... | |
MxU32 | m_previousTickleStates |
[AI] Bitfield representing all tickle states that have already occurred during this lifetime. More... | |
MxPoint32 | m_location |
[AI] 2D display location for the presenter. More... | |
MxS32 | m_displayZ |
[AI] Z-order value for display stacking. More... | |
MxDSAction * | m_action |
[AI] The associated action currently being presented by this presenter. More... | |
MxCriticalSection | m_criticalSection |
[AI] Thread synchronization for presenter state and data. More... | |
MxCompositePresenter * | m_compositePresenter |
[AI] Owner composite presenter, if any. More... | |
[AI] Presents a looping FLC (Autodesk Animator FLIC) animation, extending the core FLC presenter to support frame looping behavior.
[AI]
[AI] The MxLoopingFlcPresenter is responsible for handling the playback of FLC animations that loop, commonly used for endlessly repeating cutscenes or animated elements in the game. In addition to normal playback, it manages looping state, repeated updates via Tickle manager, and the correct looping of individual animation chunks. [AI]
Definition at line 14 of file mxloopingflcpresenter.h.
MxLoopingFlcPresenter::MxLoopingFlcPresenter | ( | ) |
[AI] Constructs the looping FLC presenter and initializes internal state.
[AI]
Definition at line 10 of file mxloopingflcpresenter.cpp.
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override |
[AI] Destructor.
Cleans up and optionally destroys internal state depending on usage context. [AI]
Definition at line 16 of file mxloopingflcpresenter.cpp.
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overridevirtual |
[AI] Adds this presenter to the tickle manager for updates.
[AI]
[AI] Ensures internal critical section is used to avoid race conditions when adding. [AI]
Reimplemented from MxPresenter.
Definition at line 114 of file mxloopingflcpresenter.cpp.
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inlineoverridevirtual |
[AI] Returns the class name used for runtime type identification.
[AI]
[AI] Override to match HandlerClassName, facilitating RTTI and scripting. [AI]
Reimplemented from MxFlcPresenter.
Definition at line 41 of file mxloopingflcpresenter.h.
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overridevirtual |
[AI] Destroys the presenter, cleaning up resources and unregistering from tickle managers if needed.
[AI]
[AI] Overridden to separate destruction from the destructor and optionally destroy the base when not from object destructor context. [AI]
Reimplemented from MxPresenter.
Definition at line 133 of file mxloopingflcpresenter.cpp.
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inlinestatic |
[AI] Gets the handler class name string for dynamic presenter dispatch.
[AI]
Definition at line 30 of file mxloopingflcpresenter.h.
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overridevirtual |
[AI] Loads and advances to the next animation frame, updating loop counters and timing.
[AI]
[AI] Handles chunk loading, looping, and updates elapsed duration for timing control of the loop. [AI]
Reimplemented from MxVideoPresenter.
Definition at line 42 of file mxloopingflcpresenter.cpp.
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overridevirtual |
[AI] Called during the repeating tickle state in the tickle loop to handle animation looping logic.
[AI]
[AI] Advances through animation chunks, resets them if needed, and applies timing adjustments for continuous repetition. [AI]
Reimplemented from MxPresenter.
Definition at line 73 of file mxloopingflcpresenter.cpp.
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virtual |
[AI] Custom virtual function at vtable offset 0x88, responsible for updating current looping frame or moving to freezing state based on elapsed duration.
[AI]
[AI] Checks if total elapsed duration has exceeded the configured action duration, and advances frame or freezes as appropriate. [AI]
Definition at line 59 of file mxloopingflcpresenter.cpp.