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MxLoopingFlcPresenter Class Reference

[AI] Presents a looping FLC (Autodesk Animator FLIC) animation, extending the core FLC presenter to support frame looping behavior. More...

#include <mxloopingflcpresenter.h>

Inheritance diagram for MxLoopingFlcPresenter:
Collaboration diagram for MxLoopingFlcPresenter:

Public Member Functions

 MxLoopingFlcPresenter ()
 [AI] Constructs the looping FLC presenter and initializes internal state. More...
 
 ~MxLoopingFlcPresenter () override
 [AI] Destructor. More...
 
const char * ClassName () const override
 [AI] Returns the class name used for runtime type identification. More...
 
void RepeatingTickle () override
 [AI] Called during the repeating tickle state in the tickle loop to handle animation looping logic. More...
 
MxResult AddToManager () override
 [AI] Adds this presenter to the tickle manager for updates. More...
 
void Destroy () override
 [AI] Destroys the presenter, cleaning up resources and unregistering from tickle managers if needed. More...
 
void NextFrame () override
 [AI] Loads and advances to the next animation frame, updating loop counters and timing. More...
 
virtual void VTable0x88 ()
 [AI] Custom virtual function at vtable offset 0x88, responsible for updating current looping frame or moving to freezing state based on elapsed duration. More...
 
- Public Member Functions inherited from MxFlcPresenter
 MxFlcPresenter ()
 Constructs a FLIC presenter and initializes state. More...
 
 ~MxFlcPresenter () override
 Cleans up FLIC presenter and associated resources (including FLIC header memory). More...
 
MxBool IsA (const char *p_name) const override
 [AI] Runtime type check; determines if this is a MxFlcPresenter or a base. More...
 
const char * ClassName () const override
 [AI] Returns the runtime class name string for this presenter. More...
 
void LoadHeader (MxStreamChunk *p_chunk) override
 [AI] Loads FLIC header data from a stream chunk into memory for subsequent decoding. More...
 
void CreateBitmap () override
 [AI] Creates a bitmap sized from FLIC header for decoded frame output. More...
 
void LoadFrame (MxStreamChunk *p_chunk) override
 [AI] Decodes a FLIC frame from the stream chunk, applies it to the bitmap, and triggers any palette/region updates. More...
 
void RealizePalette () override
 [AI] Realizes the palette for the current frame by creating a palette object (MxPalette) and updating the video manager's palette state. More...
 
- Public Member Functions inherited from MxVideoPresenter
 MxVideoPresenter ()
 Constructs a new MxVideoPresenter and initializes internal state. More...
 
virtual void LoadHeader (MxStreamChunk *p_chunk)
 Loads and processes header information from a video stream chunk. More...
 
virtual void CreateBitmap ()
 Allocates and sets up the display bitmap for video frame data. More...
 
virtual void NextFrame ()
 Advances video playback to the next frame, handling decoding and playback progression. More...
 
virtual void LoadFrame (MxStreamChunk *p_chunk)
 Loads and processes frame data from a video stream chunk. More...
 
virtual void PutFrame ()
 Presents the current frame using the chosen output mechanism (e.g., blitting to screen). More...
 
virtual void RealizePalette ()
 Loads or establishes the palette for display from the current video format or media. More...
 
virtual undefined VTable0x74 ()
 Unknown/potentially format-specific method (VTable0x74). More...
 
 ~MxVideoPresenter () override
 Destroys the MxVideoPresenter, releasing owned resources and unregistering from the manager. More...
 
void Destroy () override
 Destroys internal resources for the presenter. More...
 
virtual LPDIRECTDRAWSURFACE VTable0x78 ()
 Retrieves the DirectDraw surface used for hardware-accelerated rendering. More...
 
virtual MxBool VTable0x7c ()
 Checks if this presenter has either a video frame bitmap or alpha mask available. More...
 
virtual MxS32 GetWidth ()
 Returns the width of the current bitmap or alpha mask in pixels. More...
 
virtual MxS32 GetHeight ()
 Returns the height of the current bitmap or alpha mask in pixels. More...
 
const char * ClassName () const override
 Returns the run-time class name of this presenter instance. More...
 
MxBool IsA (const char *p_name) const override
 Determines if this object is or derives from a class with the given name. More...
 
void ReadyTickle () override
 Advance logic for the "ready" tickle state. More...
 
void StartingTickle () override
 Advance logic for the "starting" tickle state (frame setup). More...
 
void StreamingTickle () override
 Advance logic for the "streaming" tickle state (typical video playback). More...
 
void RepeatingTickle () override
 Advance logic for the "repeating" tickle state (media looping). More...
 
void FreezingTickle () override
 Advance logic for the "freezing" tickle state (sustain after playback). More...
 
MxResult AddToManager () override
 Adds this presenter to the global video manager. More...
 
void EndAction () override
 Signals the end of the current playback action. More...
 
MxResult PutData () override
 Writes the frame to the display device if appropriate. More...
 
MxBool IsHit (MxS32 p_x, MxS32 p_y) override
 Determines if a point is inside the non-transparent region of frame/alpha. More...
 
MxS32 PrepareRects (RECT &p_rectDest, RECT &p_rectSrc)
 Utility function to adjust source/dest rectangles to stay within allowed bounds. More...
 
MxBitmapGetBitmap ()
 Returns the frame bitmap currently used for this presenter. More...
 
AlphaMaskGetAlphaMask ()
 Returns this presenter's alpha mask for hit testing. More...
 
MxU8GetBitmapStart (MxS32 p_left, MxS32 p_top)
 Provides a pointer to the start of frame bitmap data at a given coordinate. More...
 
void SetBit0 (BOOL p_e)
 Sets internal miscellaneous state flags. More...
 
void SetBit1 (BOOL p_e)
 
void SetBit2 (BOOL p_e)
 
void SetBit3 (BOOL p_e)
 
void SetBit4 (BOOL p_e)
 
BYTE GetBit0 ()
 Gets internal miscellaneous state flags (bits 0-4). More...
 
BYTE GetBit1 ()
 
BYTE GetBit2 ()
 
BYTE GetBit3 ()
 
BYTE GetBit4 ()
 
- Public Member Functions inherited from MxMediaPresenter
 MxMediaPresenter ()
 [AI] Constructs the presenter, initializing all member variables. More...
 
 ~MxMediaPresenter () override
 [AI] Destructor; cleans up and optionally destroys all internal resources as well as the MxDSSubscriber and chunk list/cursor. More...
 
void Destroy () override
 [AI] Cleans up internal resources and resets the presenter to an uninitialized state. More...
 
MxResult Tickle () override
 [AI] Advances the presenter's state and media stream, if any, by tickling (i.e., updating) components. More...
 
const char * ClassName () const override
 [AI] Returns the class name for this presenter (see HandlerClassName()). More...
 
MxBool IsA (const char *p_name) const override
 [AI] Returns TRUE if the provided class name matches this class or any of its parents. More...
 
void StreamingTickle () override
 [AI] Per-frame update when streaming the media stream. More...
 
void RepeatingTickle () override
 [AI] Per-frame update while looping/repeating over known chunks. More...
 
void DoneTickle () override
 [AI] Per-frame update for the "done" state; transitions this presenter to idle and ends the action. More...
 
MxResult StartAction (MxStreamController *, MxDSAction *) override
 [AI] Begins a new media playback action, wiring up the stream and chunk lists as needed. More...
 
void EndAction () override
 [AI] Ends the media playback action, releasing all resources, notifying listeners if necessary. More...
 
void Enable (MxBool p_enable) override
 [AI] Enables or disables media stream playback and transitions state as needed. More...
 
virtual void LoopChunk (MxStreamChunk *p_chunk)
 [AI] Adds a chunk to the looping chunk list, making it available for repeated playback. More...
 
MxStreamChunkCurrentChunk ()
 [AI] Returns a pointer to the current data chunk at the head of the stream, without consuming it. More...
 
MxStreamChunkNextChunk ()
 [AI] Returns the next data chunk in the stream, removing it from the stream queue. More...
 
- Public Member Functions inherited from MxPresenter
 MxPresenter ()
 [AI] Constructor. Initializes internal tickle state and other members. More...
 
MxResult Tickle () override
 [AI] Main tickle handler, called periodically to progress presenter's internal state. More...
 
virtual void VTable0x14 ()
 [AI] Reserved for future or specialized use in derived classes. More...
 
virtual void ReadyTickle ()
 [AI] Handles the transition and setup for the Ready state. Parses extra action data and advances state. More...
 
virtual void StartingTickle ()
 [AI] Handles actions required when first starting presentation. Advances to streaming state. More...
 
virtual void StreamingTickle ()
 [AI] Handles periodic updates during the streaming/presentation stage. Advances to repeating state. More...
 
virtual void RepeatingTickle ()
 [AI] Handles updates when in a repeating (looping) stage. Advances to freezing state. More...
 
virtual void FreezingTickle ()
 [AI] Handles updates during the freezing/suspended state. Advances to done state. More...
 
 ~MxPresenter () override
 [AI] Destructor, cleans up resources (base class: does nothing beyond Init). More...
 
virtual MxResult AddToManager ()
 [AI] Optional registration with a manager (such as TickleManager); by default does nothing. More...
 
virtual void Destroy ()
 [AI] Resets presenter state or cleans up resources after completion/removal. More...
 
virtual MxResult StartAction (MxStreamController *, MxDSAction *)
 [AI] Initiates presenter for a new action, setting up context and state. More...
 
virtual void EndAction ()
 [AI] Terminates the current action, notifies listeners and resets state. More...
 
virtual void SetTickleState (TickleState p_tickleState)
 [AI] Forces the tickle state, advancing to the requested lifecycle stage. More...
 
virtual MxBool HasTickleStatePassed (TickleState p_tickleState)
 [AI] Checks if the specified tickle state has ever been passed since last reset. More...
 
virtual MxResult PutData ()
 [AI] Allows the presenter to submit pending results or output to the engine. More...
 
virtual MxBool IsHit (MxS32 p_x, MxS32 p_y)
 [AI] Returns TRUE if the given (x, y) falls within hit-test bounds for the presenter (e.g. More...
 
virtual void Enable (MxBool p_enable)
 [AI] Enables or disables this presenter (controls action flags accordingly). More...
 
const char * ClassName () const override
 [AI] Returns the run-time class name for this presenter. More...
 
MxBool IsA (const char *p_name) const override
 [AI] Determines if this object is of (or inherits) the specified named class. More...
 
MxEntityCreateEntity (const char *p_defaultName)
 [AI] Creates an entity based on action 'extra' data, or uses the provided default name. More...
 
void SendToCompositePresenter (MxOmni *p_omni)
 [AI] Notifies a composite presenter (if one exists) that this presenter wishes to join a group. More...
 
MxBool IsEnabled ()
 [AI] Returns whether this presenter is logically enabled (based on the associated action's flags). More...
 
MxS32 GetCurrentTickleState () const
 [AI] Returns the current tickle state. More...
 
MxPoint32 GetLocation () const
 [AI] Returns the presenter's screen location (in pixels). More...
 
MxS32 GetX () const
 [AI] Returns the X coordinate of screen location. More...
 
MxS32 GetY () const
 [AI] Returns the Y coordinate of screen location. More...
 
MxS32 GetDisplayZ () const
 [AI] Returns the display Z (depth) order. More...
 
MxDSActionGetAction () const
 [AI] Returns the current action being presented. More...
 
void SetAction (MxDSAction *p_action)
 [AI] Sets the action associated with this presenter. More...
 
void SetCompositePresenter (MxCompositePresenter *p_compositePresenter)
 [AI] Sets the composite presenter to notify/join on completion. More...
 
void SetDisplayZ (MxS32 p_displayZ)
 [AI] Sets the display Z (depth) order for the presenter. More...
 
- Public Member Functions inherited from MxCore
 MxCore ()
 [AI] Constructs a new MxCore object and assigns it a unique id. More...
 
virtual ~MxCore ()
 [AI] Virtual destructor. Required for correct polymorphic cleanup in derived classes. More...
 
virtual MxLong Notify (MxParam &p_param)
 [AI] Virtual callback notification mechanism. More...
 
virtual MxResult Tickle ()
 [AI] Called by tickle managers to allow the object to update itself. More...
 
virtual const char * ClassName () const
 [AI] Returns the runtime class name of this object. More...
 
virtual MxBool IsA (const char *p_name) const
 [AI] Checks whether this object's class type or parents match the given name. More...
 
MxU32 GetId ()
 [AI] Gets the unique (per-process) id assigned to this object instance. More...
 

Static Public Member Functions

static const char * HandlerClassName ()
 [AI] Gets the handler class name string for dynamic presenter dispatch. More...
 
- Static Public Member Functions inherited from MxFlcPresenter
static const char * HandlerClassName ()
 [AI] Provides the class handler string for presenter registration/dispatch. More...
 
- Static Public Member Functions inherited from MxVideoPresenter
static const char * HandlerClassName ()
 Returns the class name string for this presenter type. More...
 
- Static Public Member Functions inherited from MxMediaPresenter
static const char * HandlerClassName ()
 [AI] Gets the class name string for handler dispatch and RTTI emulation. More...
 
- Static Public Member Functions inherited from MxPresenter
static const char * HandlerClassName ()
 [AI] Returns the handler class name for identification and reflection purposes. More...
 

Additional Inherited Members

- Public Types inherited from MxPresenter
enum  TickleState {
  e_idle = 0 , e_ready , e_starting , e_streaming ,
  e_repeating , e_freezing , e_done
}
 [AI] Represents the state of the presenter's tickle (update) lifecycle. More...
 
- Protected Member Functions inherited from MxVideoPresenter
void Destroy (MxBool p_fromDestructor)
 Releases resources and unregisters presenter from the video manager. More...
 
- Protected Member Functions inherited from MxMediaPresenter
void Init ()
 [AI] Initializes all member variables to a known default state (NULL pointers, etc). More...
 
void Destroy (MxBool p_fromDestructor)
 [AI] Frees all managed resources, owned memory and pointers, optionally preventing destruction of the base class. More...
 
- Protected Member Functions inherited from MxPresenter
virtual void DoneTickle ()
 [AI] Handles any post-completion logic, resetting to idle state. More...
 
virtual void ParseExtra ()
 [AI] Parses additional data from the associated action for configuration or world interaction. More...
 
void ProgressTickleState (TickleState p_tickleState)
 [AI] Helper for advancing the presenter's tickle state and updating transition history. More...
 
void Init ()
 [AI] Initializes object state to post-construction defaults. More...
 
- Protected Attributes inherited from MxFlcPresenter
FLIC_HEADERm_flcHeader
 [AI] Internal cached FLIC header for video decoding and playback. More...
 
- Protected Attributes inherited from MxVideoPresenter
MxBitmapm_frameBitmap
 Bitmap for current video frame. [AI]. More...
 
AlphaMaskm_alpha
 Alpha mask for hit testing. May be null. [AI]. More...
 
LPDIRECTDRAWSURFACE m_unk0x58
 DirectDraw surface for hardware video rendering. [AI]. More...
 
MxS16 m_unk0x5c
 Loop/advance/frame decode counter. [AI]. More...
 
FlagBitfield m_flags
 Miscellaneous flags for object and UI state. [AI]. More...
 
MxLong m_unk0x60
 Last freeze time/start of sustain interval. [AI]. More...
 
- Protected Attributes inherited from MxMediaPresenter
MxDSSubscriberm_subscriber
 [AI] Subscriber that provides the stream data (e.g., audio/video chunks) for this presenter. More...
 
MxStreamChunkListm_loopingChunks
 [AI] Linked list of all chunks available for looping/repeating playback. More...
 
MxStreamChunkListCursorm_loopingChunkCursor
 [AI] Cursor used to iterate through the loopingChunk list during repeat mode. More...
 
MxStreamChunkm_currentChunk
 [AI] Currently active data chunk for playback or processing. More...
 
- Protected Attributes inherited from MxPresenter
TickleState m_currentTickleState
 [AI] Current state in the tickle lifecycle. More...
 
MxU32 m_previousTickleStates
 [AI] Bitfield representing all tickle states that have already occurred during this lifetime. More...
 
MxPoint32 m_location
 [AI] 2D display location for the presenter. More...
 
MxS32 m_displayZ
 [AI] Z-order value for display stacking. More...
 
MxDSActionm_action
 [AI] The associated action currently being presented by this presenter. More...
 
MxCriticalSection m_criticalSection
 [AI] Thread synchronization for presenter state and data. More...
 
MxCompositePresenterm_compositePresenter
 [AI] Owner composite presenter, if any. More...
 

Detailed Description

[AI] Presents a looping FLC (Autodesk Animator FLIC) animation, extending the core FLC presenter to support frame looping behavior.

[AI]

[AI] The MxLoopingFlcPresenter is responsible for handling the playback of FLC animations that loop, commonly used for endlessly repeating cutscenes or animated elements in the game. In addition to normal playback, it manages looping state, repeated updates via Tickle manager, and the correct looping of individual animation chunks. [AI]

Definition at line 14 of file mxloopingflcpresenter.h.

Constructor & Destructor Documentation

◆ MxLoopingFlcPresenter()

MxLoopingFlcPresenter::MxLoopingFlcPresenter ( )

[AI] Constructs the looping FLC presenter and initializes internal state.

[AI]

Definition at line 10 of file mxloopingflcpresenter.cpp.

◆ ~MxLoopingFlcPresenter()

MxLoopingFlcPresenter::~MxLoopingFlcPresenter ( )
override

[AI] Destructor.

Cleans up and optionally destroys internal state depending on usage context. [AI]

Definition at line 16 of file mxloopingflcpresenter.cpp.

Member Function Documentation

◆ AddToManager()

MxResult MxLoopingFlcPresenter::AddToManager ( )
overridevirtual

[AI] Adds this presenter to the tickle manager for updates.

[AI]

[AI] Ensures internal critical section is used to avoid race conditions when adding. [AI]

Returns
MxResult indicating SUCCESS or FAILURE of the operation. [AI]

Reimplemented from MxPresenter.

Definition at line 114 of file mxloopingflcpresenter.cpp.

◆ ClassName()

const char * MxLoopingFlcPresenter::ClassName ( ) const
inlineoverridevirtual

[AI] Returns the class name used for runtime type identification.

[AI]

[AI] Override to match HandlerClassName, facilitating RTTI and scripting. [AI]

Returns
The class name string. [AI]

Reimplemented from MxFlcPresenter.

Definition at line 41 of file mxloopingflcpresenter.h.

◆ Destroy()

void MxLoopingFlcPresenter::Destroy ( )
overridevirtual

[AI] Destroys the presenter, cleaning up resources and unregistering from tickle managers if needed.

[AI]

[AI] Overridden to separate destruction from the destructor and optionally destroy the base when not from object destructor context. [AI]

Reimplemented from MxPresenter.

Definition at line 133 of file mxloopingflcpresenter.cpp.

◆ HandlerClassName()

static const char * MxLoopingFlcPresenter::HandlerClassName ( )
inlinestatic

[AI] Gets the handler class name string for dynamic presenter dispatch.

[AI]

Returns
Static string identifying this class for presenter name dispatch ("MxLoopingFlcPresenter"). [AI]

Definition at line 30 of file mxloopingflcpresenter.h.

◆ NextFrame()

void MxLoopingFlcPresenter::NextFrame ( )
overridevirtual

[AI] Loads and advances to the next animation frame, updating loop counters and timing.

[AI]

[AI] Handles chunk loading, looping, and updates elapsed duration for timing control of the loop. [AI]

Reimplemented from MxVideoPresenter.

Definition at line 42 of file mxloopingflcpresenter.cpp.

◆ RepeatingTickle()

void MxLoopingFlcPresenter::RepeatingTickle ( )
overridevirtual

[AI] Called during the repeating tickle state in the tickle loop to handle animation looping logic.

[AI]

[AI] Advances through animation chunks, resets them if needed, and applies timing adjustments for continuous repetition. [AI]

Reimplemented from MxPresenter.

Definition at line 73 of file mxloopingflcpresenter.cpp.

◆ VTable0x88()

void MxLoopingFlcPresenter::VTable0x88 ( )
virtual

[AI] Custom virtual function at vtable offset 0x88, responsible for updating current looping frame or moving to freezing state based on elapsed duration.

[AI]

[AI] Checks if total elapsed duration has exceeded the configured action duration, and advances frame or freezes as appropriate. [AI]

Definition at line 59 of file mxloopingflcpresenter.cpp.


The documentation for this class was generated from the following files: