Isle
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[AI] Presents and loads Lego part definitions from SI chunks and manages their installation in ViewLODListManager. More...
#include <legopartpresenter.h>
Public Member Functions | |
LegoPartPresenter () | |
[AI] Constructs and resets the LegoPartPresenter state. More... | |
~LegoPartPresenter () override | |
[AI] Destructor calls Destroy to release resources. More... | |
void | Destroy () override |
[AI] Virtual destroy method called by framework. More... | |
const char * | ClassName () const override |
[AI] Returns the name of the concrete class. More... | |
MxBool | IsA (const char *p_name) const override |
[AI] Type checking: returns true if p_name is this class or a parent class name. More... | |
void | ReadyTickle () override |
[AI] Called when entering the Ready tickle state: loads and installs parts from the subscriber stream if available. More... | |
MxResult | AddToManager () override |
[AI] Registers this presenter with the VideoManager. More... | |
void | Reset () |
[AI] Resets the LegoPartPresenter by clearing any loaded LegoNamedPartList. More... | |
MxResult | Read (MxDSChunk &p_chunk) |
[AI] Reads Lego part and texture data from a MxDSChunk and builds internal part list. More... | |
void | Store () |
[AI] Transfers all loaded named Lego parts and LODs to the ViewLODListManager. More... | |
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MxMediaPresenter () | |
[AI] Constructs the presenter, initializing all member variables. More... | |
~MxMediaPresenter () override | |
[AI] Destructor; cleans up and optionally destroys all internal resources as well as the MxDSSubscriber and chunk list/cursor. More... | |
void | Destroy () override |
[AI] Cleans up internal resources and resets the presenter to an uninitialized state. More... | |
MxResult | Tickle () override |
[AI] Advances the presenter's state and media stream, if any, by tickling (i.e., updating) components. More... | |
const char * | ClassName () const override |
[AI] Returns the class name for this presenter (see HandlerClassName()). More... | |
MxBool | IsA (const char *p_name) const override |
[AI] Returns TRUE if the provided class name matches this class or any of its parents. More... | |
void | StreamingTickle () override |
[AI] Per-frame update when streaming the media stream. More... | |
void | RepeatingTickle () override |
[AI] Per-frame update while looping/repeating over known chunks. More... | |
void | DoneTickle () override |
[AI] Per-frame update for the "done" state; transitions this presenter to idle and ends the action. More... | |
MxResult | StartAction (MxStreamController *, MxDSAction *) override |
[AI] Begins a new media playback action, wiring up the stream and chunk lists as needed. More... | |
void | EndAction () override |
[AI] Ends the media playback action, releasing all resources, notifying listeners if necessary. More... | |
void | Enable (MxBool p_enable) override |
[AI] Enables or disables media stream playback and transitions state as needed. More... | |
virtual void | LoopChunk (MxStreamChunk *p_chunk) |
[AI] Adds a chunk to the looping chunk list, making it available for repeated playback. More... | |
MxStreamChunk * | CurrentChunk () |
[AI] Returns a pointer to the current data chunk at the head of the stream, without consuming it. More... | |
MxStreamChunk * | NextChunk () |
[AI] Returns the next data chunk in the stream, removing it from the stream queue. More... | |
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MxPresenter () | |
[AI] Constructor. Initializes internal tickle state and other members. More... | |
MxResult | Tickle () override |
[AI] Main tickle handler, called periodically to progress presenter's internal state. More... | |
virtual void | VTable0x14 () |
[AI] Reserved for future or specialized use in derived classes. More... | |
virtual void | ReadyTickle () |
[AI] Handles the transition and setup for the Ready state. Parses extra action data and advances state. More... | |
virtual void | StartingTickle () |
[AI] Handles actions required when first starting presentation. Advances to streaming state. More... | |
virtual void | StreamingTickle () |
[AI] Handles periodic updates during the streaming/presentation stage. Advances to repeating state. More... | |
virtual void | RepeatingTickle () |
[AI] Handles updates when in a repeating (looping) stage. Advances to freezing state. More... | |
virtual void | FreezingTickle () |
[AI] Handles updates during the freezing/suspended state. Advances to done state. More... | |
~MxPresenter () override | |
[AI] Destructor, cleans up resources (base class: does nothing beyond Init). More... | |
virtual MxResult | AddToManager () |
[AI] Optional registration with a manager (such as TickleManager); by default does nothing. More... | |
virtual void | Destroy () |
[AI] Resets presenter state or cleans up resources after completion/removal. More... | |
virtual MxResult | StartAction (MxStreamController *, MxDSAction *) |
[AI] Initiates presenter for a new action, setting up context and state. More... | |
virtual void | EndAction () |
[AI] Terminates the current action, notifies listeners and resets state. More... | |
virtual void | SetTickleState (TickleState p_tickleState) |
[AI] Forces the tickle state, advancing to the requested lifecycle stage. More... | |
virtual MxBool | HasTickleStatePassed (TickleState p_tickleState) |
[AI] Checks if the specified tickle state has ever been passed since last reset. More... | |
virtual MxResult | PutData () |
[AI] Allows the presenter to submit pending results or output to the engine. More... | |
virtual MxBool | IsHit (MxS32 p_x, MxS32 p_y) |
[AI] Returns TRUE if the given (x, y) falls within hit-test bounds for the presenter (e.g. More... | |
virtual void | Enable (MxBool p_enable) |
[AI] Enables or disables this presenter (controls action flags accordingly). More... | |
const char * | ClassName () const override |
[AI] Returns the run-time class name for this presenter. More... | |
MxBool | IsA (const char *p_name) const override |
[AI] Determines if this object is of (or inherits) the specified named class. More... | |
MxEntity * | CreateEntity (const char *p_defaultName) |
[AI] Creates an entity based on action 'extra' data, or uses the provided default name. More... | |
void | SendToCompositePresenter (MxOmni *p_omni) |
[AI] Notifies a composite presenter (if one exists) that this presenter wishes to join a group. More... | |
MxBool | IsEnabled () |
[AI] Returns whether this presenter is logically enabled (based on the associated action's flags). More... | |
MxS32 | GetCurrentTickleState () const |
[AI] Returns the current tickle state. More... | |
MxPoint32 | GetLocation () const |
[AI] Returns the presenter's screen location (in pixels). More... | |
MxS32 | GetX () const |
[AI] Returns the X coordinate of screen location. More... | |
MxS32 | GetY () const |
[AI] Returns the Y coordinate of screen location. More... | |
MxS32 | GetDisplayZ () const |
[AI] Returns the display Z (depth) order. More... | |
MxDSAction * | GetAction () const |
[AI] Returns the current action being presented. More... | |
void | SetAction (MxDSAction *p_action) |
[AI] Sets the action associated with this presenter. More... | |
void | SetCompositePresenter (MxCompositePresenter *p_compositePresenter) |
[AI] Sets the composite presenter to notify/join on completion. More... | |
void | SetDisplayZ (MxS32 p_displayZ) |
[AI] Sets the display Z (depth) order for the presenter. More... | |
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MxCore () | |
[AI] Constructs a new MxCore object and assigns it a unique id. More... | |
virtual | ~MxCore () |
[AI] Virtual destructor. Required for correct polymorphic cleanup in derived classes. More... | |
virtual MxLong | Notify (MxParam &p_param) |
[AI] Virtual callback notification mechanism. More... | |
virtual MxResult | Tickle () |
[AI] Called by tickle managers to allow the object to update itself. More... | |
virtual const char * | ClassName () const |
[AI] Returns the runtime class name of this object. More... | |
virtual MxBool | IsA (const char *p_name) const |
[AI] Checks whether this object's class type or parents match the given name. More... | |
MxU32 | GetId () |
[AI] Gets the unique (per-process) id assigned to this object instance. More... | |
Static Public Member Functions | |
static const char * | HandlerClassName () |
[AI] Get static name of this handler's class. More... | |
static void | configureLegoPartPresenter (MxS32 p_partPresenterConfig1, MxS32 p_partPresenterConfig2) |
[AI] Configure global settings for texture loading order and maximum number of LODs. More... | |
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static const char * | HandlerClassName () |
[AI] Gets the class name string for handler dispatch and RTTI emulation. More... | |
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static const char * | HandlerClassName () |
[AI] Returns the handler class name for identification and reflection purposes. More... | |
Additional Inherited Members | |
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enum | TickleState { e_idle = 0 , e_ready , e_starting , e_streaming , e_repeating , e_freezing , e_done } |
[AI] Represents the state of the presenter's tickle (update) lifecycle. More... | |
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void | Init () |
[AI] Initializes all member variables to a known default state (NULL pointers, etc). More... | |
void | Destroy (MxBool p_fromDestructor) |
[AI] Frees all managed resources, owned memory and pointers, optionally preventing destruction of the base class. More... | |
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virtual void | DoneTickle () |
[AI] Handles any post-completion logic, resetting to idle state. More... | |
virtual void | ParseExtra () |
[AI] Parses additional data from the associated action for configuration or world interaction. More... | |
void | ProgressTickleState (TickleState p_tickleState) |
[AI] Helper for advancing the presenter's tickle state and updating transition history. More... | |
void | Init () |
[AI] Initializes object state to post-construction defaults. More... | |
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MxDSSubscriber * | m_subscriber |
[AI] Subscriber that provides the stream data (e.g., audio/video chunks) for this presenter. More... | |
MxStreamChunkList * | m_loopingChunks |
[AI] Linked list of all chunks available for looping/repeating playback. More... | |
MxStreamChunkListCursor * | m_loopingChunkCursor |
[AI] Cursor used to iterate through the loopingChunk list during repeat mode. More... | |
MxStreamChunk * | m_currentChunk |
[AI] Currently active data chunk for playback or processing. More... | |
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TickleState | m_currentTickleState |
[AI] Current state in the tickle lifecycle. More... | |
MxU32 | m_previousTickleStates |
[AI] Bitfield representing all tickle states that have already occurred during this lifetime. More... | |
MxPoint32 | m_location |
[AI] 2D display location for the presenter. More... | |
MxS32 | m_displayZ |
[AI] Z-order value for display stacking. More... | |
MxDSAction * | m_action |
[AI] The associated action currently being presented by this presenter. More... | |
MxCriticalSection | m_criticalSection |
[AI] Thread synchronization for presenter state and data. More... | |
MxCompositePresenter * | m_compositePresenter |
[AI] Owner composite presenter, if any. More... | |
[AI] Presents and loads Lego part definitions from SI chunks and manages their installation in ViewLODListManager.
[AI] LegoPartPresenter is a derived presenter that reads Lego part data (geometry, textures, names, LODs) from MxDSChunk binary data supplied by MxDSSubscriber. After parsing and instantiating all LegoNamedParts with their LODs, it stores these into the ViewLODListManager for later use by the renderer. It also manages the resources' proper destruction and deallocation. The loading of textures supports a configurable hardware/software order, based on global config.
Definition at line 13 of file legopartpresenter.h.
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inline |
[AI] Constructs and resets the LegoPartPresenter state.
Definition at line 18 of file legopartpresenter.h.
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inlineoverride |
[AI] Destructor calls Destroy to release resources.
[AI] Ensures all loaded parts and references are deallocated when this presenter is destroyed.
Definition at line 24 of file legopartpresenter.h.
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overridevirtual |
[AI] Registers this presenter with the VideoManager.
[AI] Called when the presenter is added to the presenter's manager; makes the part presenter available for use.
Reimplemented from MxPresenter.
Definition at line 31 of file legopartpresenter.cpp.
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inlineoverridevirtual |
[AI] Returns the name of the concrete class.
Reimplemented from MxCore.
Definition at line 45 of file legopartpresenter.h.
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static |
[AI] Configure global settings for texture loading order and maximum number of LODs.
p_partPresenterConfig1 | [AI] If true, load hardware textures first; otherwise, load software textures first. |
p_partPresenterConfig2 | [AI] Maximum allowed LODs per part to load (surplus are ignored). |
Definition at line 24 of file legopartpresenter.cpp.
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inlineoverridevirtual |
[AI] Virtual destroy method called by framework.
Calls Destroy(FALSE).
Reimplemented from MxPresenter.
Definition at line 29 of file legopartpresenter.h.
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inlinestatic |
[AI] Get static name of this handler's class.
Definition at line 35 of file legopartpresenter.h.
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inlineoverridevirtual |
[AI] Type checking: returns true if p_name is this class or a parent class name.
p_name | [AI] Name to compare. |
Reimplemented from MxCore.
Definition at line 55 of file legopartpresenter.h.
[AI] Reads Lego part and texture data from a MxDSChunk and builds internal part list.
[AI] Parses both texture and geometry definitions for all named parts, creating all necessary objects in memory.
p_chunk | [AI] SI chunk to be deserialized. |
Definition at line 56 of file legopartpresenter.cpp.
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overridevirtual |
[AI] Called when entering the Ready tickle state: loads and installs parts from the subscriber stream if available.
[AI] Reads chunk data, parses all contained Lego parts and textures, and stores the results via Store(). Ends the action.
Reimplemented from MxPresenter.
Definition at line 223 of file legopartpresenter.cpp.
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inline |
[AI] Resets the LegoPartPresenter by clearing any loaded LegoNamedPartList.
[AI] Sets the m_parts pointer to NULL and does not deallocate previous objects—it is intended to be used on a freshly constructed object.
Definition at line 87 of file legopartpresenter.h.
void LegoPartPresenter::Store | ( | ) |
[AI] Transfers all loaded named Lego parts and LODs to the ViewLODListManager.
[AI] After calling, the loaded part data is pushed to the centralized LOD manager and this presenter’s local storage is reset.
Definition at line 244 of file legopartpresenter.cpp.