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LegoPartPresenter Class Reference

[AI] Presents and loads Lego part definitions from SI chunks and manages their installation in ViewLODListManager. More...

#include <legopartpresenter.h>

Inheritance diagram for LegoPartPresenter:
Collaboration diagram for LegoPartPresenter:

Public Member Functions

 LegoPartPresenter ()
 [AI] Constructs and resets the LegoPartPresenter state. More...
 
 ~LegoPartPresenter () override
 [AI] Destructor calls Destroy to release resources. More...
 
void Destroy () override
 [AI] Virtual destroy method called by framework. More...
 
const char * ClassName () const override
 [AI] Returns the name of the concrete class. More...
 
MxBool IsA (const char *p_name) const override
 [AI] Type checking: returns true if p_name is this class or a parent class name. More...
 
void ReadyTickle () override
 [AI] Called when entering the Ready tickle state: loads and installs parts from the subscriber stream if available. More...
 
MxResult AddToManager () override
 [AI] Registers this presenter with the VideoManager. More...
 
void Reset ()
 [AI] Resets the LegoPartPresenter by clearing any loaded LegoNamedPartList. More...
 
MxResult Read (MxDSChunk &p_chunk)
 [AI] Reads Lego part and texture data from a MxDSChunk and builds internal part list. More...
 
void Store ()
 [AI] Transfers all loaded named Lego parts and LODs to the ViewLODListManager. More...
 
- Public Member Functions inherited from MxMediaPresenter
 MxMediaPresenter ()
 [AI] Constructs the presenter, initializing all member variables. More...
 
 ~MxMediaPresenter () override
 [AI] Destructor; cleans up and optionally destroys all internal resources as well as the MxDSSubscriber and chunk list/cursor. More...
 
void Destroy () override
 [AI] Cleans up internal resources and resets the presenter to an uninitialized state. More...
 
MxResult Tickle () override
 [AI] Advances the presenter's state and media stream, if any, by tickling (i.e., updating) components. More...
 
const char * ClassName () const override
 [AI] Returns the class name for this presenter (see HandlerClassName()). More...
 
MxBool IsA (const char *p_name) const override
 [AI] Returns TRUE if the provided class name matches this class or any of its parents. More...
 
void StreamingTickle () override
 [AI] Per-frame update when streaming the media stream. More...
 
void RepeatingTickle () override
 [AI] Per-frame update while looping/repeating over known chunks. More...
 
void DoneTickle () override
 [AI] Per-frame update for the "done" state; transitions this presenter to idle and ends the action. More...
 
MxResult StartAction (MxStreamController *, MxDSAction *) override
 [AI] Begins a new media playback action, wiring up the stream and chunk lists as needed. More...
 
void EndAction () override
 [AI] Ends the media playback action, releasing all resources, notifying listeners if necessary. More...
 
void Enable (MxBool p_enable) override
 [AI] Enables or disables media stream playback and transitions state as needed. More...
 
virtual void LoopChunk (MxStreamChunk *p_chunk)
 [AI] Adds a chunk to the looping chunk list, making it available for repeated playback. More...
 
MxStreamChunkCurrentChunk ()
 [AI] Returns a pointer to the current data chunk at the head of the stream, without consuming it. More...
 
MxStreamChunkNextChunk ()
 [AI] Returns the next data chunk in the stream, removing it from the stream queue. More...
 
- Public Member Functions inherited from MxPresenter
 MxPresenter ()
 [AI] Constructor. Initializes internal tickle state and other members. More...
 
MxResult Tickle () override
 [AI] Main tickle handler, called periodically to progress presenter's internal state. More...
 
virtual void VTable0x14 ()
 [AI] Reserved for future or specialized use in derived classes. More...
 
virtual void ReadyTickle ()
 [AI] Handles the transition and setup for the Ready state. Parses extra action data and advances state. More...
 
virtual void StartingTickle ()
 [AI] Handles actions required when first starting presentation. Advances to streaming state. More...
 
virtual void StreamingTickle ()
 [AI] Handles periodic updates during the streaming/presentation stage. Advances to repeating state. More...
 
virtual void RepeatingTickle ()
 [AI] Handles updates when in a repeating (looping) stage. Advances to freezing state. More...
 
virtual void FreezingTickle ()
 [AI] Handles updates during the freezing/suspended state. Advances to done state. More...
 
 ~MxPresenter () override
 [AI] Destructor, cleans up resources (base class: does nothing beyond Init). More...
 
virtual MxResult AddToManager ()
 [AI] Optional registration with a manager (such as TickleManager); by default does nothing. More...
 
virtual void Destroy ()
 [AI] Resets presenter state or cleans up resources after completion/removal. More...
 
virtual MxResult StartAction (MxStreamController *, MxDSAction *)
 [AI] Initiates presenter for a new action, setting up context and state. More...
 
virtual void EndAction ()
 [AI] Terminates the current action, notifies listeners and resets state. More...
 
virtual void SetTickleState (TickleState p_tickleState)
 [AI] Forces the tickle state, advancing to the requested lifecycle stage. More...
 
virtual MxBool HasTickleStatePassed (TickleState p_tickleState)
 [AI] Checks if the specified tickle state has ever been passed since last reset. More...
 
virtual MxResult PutData ()
 [AI] Allows the presenter to submit pending results or output to the engine. More...
 
virtual MxBool IsHit (MxS32 p_x, MxS32 p_y)
 [AI] Returns TRUE if the given (x, y) falls within hit-test bounds for the presenter (e.g. More...
 
virtual void Enable (MxBool p_enable)
 [AI] Enables or disables this presenter (controls action flags accordingly). More...
 
const char * ClassName () const override
 [AI] Returns the run-time class name for this presenter. More...
 
MxBool IsA (const char *p_name) const override
 [AI] Determines if this object is of (or inherits) the specified named class. More...
 
MxEntityCreateEntity (const char *p_defaultName)
 [AI] Creates an entity based on action 'extra' data, or uses the provided default name. More...
 
void SendToCompositePresenter (MxOmni *p_omni)
 [AI] Notifies a composite presenter (if one exists) that this presenter wishes to join a group. More...
 
MxBool IsEnabled ()
 [AI] Returns whether this presenter is logically enabled (based on the associated action's flags). More...
 
MxS32 GetCurrentTickleState () const
 [AI] Returns the current tickle state. More...
 
MxPoint32 GetLocation () const
 [AI] Returns the presenter's screen location (in pixels). More...
 
MxS32 GetX () const
 [AI] Returns the X coordinate of screen location. More...
 
MxS32 GetY () const
 [AI] Returns the Y coordinate of screen location. More...
 
MxS32 GetDisplayZ () const
 [AI] Returns the display Z (depth) order. More...
 
MxDSActionGetAction () const
 [AI] Returns the current action being presented. More...
 
void SetAction (MxDSAction *p_action)
 [AI] Sets the action associated with this presenter. More...
 
void SetCompositePresenter (MxCompositePresenter *p_compositePresenter)
 [AI] Sets the composite presenter to notify/join on completion. More...
 
void SetDisplayZ (MxS32 p_displayZ)
 [AI] Sets the display Z (depth) order for the presenter. More...
 
- Public Member Functions inherited from MxCore
 MxCore ()
 [AI] Constructs a new MxCore object and assigns it a unique id. More...
 
virtual ~MxCore ()
 [AI] Virtual destructor. Required for correct polymorphic cleanup in derived classes. More...
 
virtual MxLong Notify (MxParam &p_param)
 [AI] Virtual callback notification mechanism. More...
 
virtual MxResult Tickle ()
 [AI] Called by tickle managers to allow the object to update itself. More...
 
virtual const char * ClassName () const
 [AI] Returns the runtime class name of this object. More...
 
virtual MxBool IsA (const char *p_name) const
 [AI] Checks whether this object's class type or parents match the given name. More...
 
MxU32 GetId ()
 [AI] Gets the unique (per-process) id assigned to this object instance. More...
 

Static Public Member Functions

static const char * HandlerClassName ()
 [AI] Get static name of this handler's class. More...
 
static void configureLegoPartPresenter (MxS32 p_partPresenterConfig1, MxS32 p_partPresenterConfig2)
 [AI] Configure global settings for texture loading order and maximum number of LODs. More...
 
- Static Public Member Functions inherited from MxMediaPresenter
static const char * HandlerClassName ()
 [AI] Gets the class name string for handler dispatch and RTTI emulation. More...
 
- Static Public Member Functions inherited from MxPresenter
static const char * HandlerClassName ()
 [AI] Returns the handler class name for identification and reflection purposes. More...
 

Additional Inherited Members

- Public Types inherited from MxPresenter
enum  TickleState {
  e_idle = 0 , e_ready , e_starting , e_streaming ,
  e_repeating , e_freezing , e_done
}
 [AI] Represents the state of the presenter's tickle (update) lifecycle. More...
 
- Protected Member Functions inherited from MxMediaPresenter
void Init ()
 [AI] Initializes all member variables to a known default state (NULL pointers, etc). More...
 
void Destroy (MxBool p_fromDestructor)
 [AI] Frees all managed resources, owned memory and pointers, optionally preventing destruction of the base class. More...
 
- Protected Member Functions inherited from MxPresenter
virtual void DoneTickle ()
 [AI] Handles any post-completion logic, resetting to idle state. More...
 
virtual void ParseExtra ()
 [AI] Parses additional data from the associated action for configuration or world interaction. More...
 
void ProgressTickleState (TickleState p_tickleState)
 [AI] Helper for advancing the presenter's tickle state and updating transition history. More...
 
void Init ()
 [AI] Initializes object state to post-construction defaults. More...
 
- Protected Attributes inherited from MxMediaPresenter
MxDSSubscriberm_subscriber
 [AI] Subscriber that provides the stream data (e.g., audio/video chunks) for this presenter. More...
 
MxStreamChunkListm_loopingChunks
 [AI] Linked list of all chunks available for looping/repeating playback. More...
 
MxStreamChunkListCursorm_loopingChunkCursor
 [AI] Cursor used to iterate through the loopingChunk list during repeat mode. More...
 
MxStreamChunkm_currentChunk
 [AI] Currently active data chunk for playback or processing. More...
 
- Protected Attributes inherited from MxPresenter
TickleState m_currentTickleState
 [AI] Current state in the tickle lifecycle. More...
 
MxU32 m_previousTickleStates
 [AI] Bitfield representing all tickle states that have already occurred during this lifetime. More...
 
MxPoint32 m_location
 [AI] 2D display location for the presenter. More...
 
MxS32 m_displayZ
 [AI] Z-order value for display stacking. More...
 
MxDSActionm_action
 [AI] The associated action currently being presented by this presenter. More...
 
MxCriticalSection m_criticalSection
 [AI] Thread synchronization for presenter state and data. More...
 
MxCompositePresenterm_compositePresenter
 [AI] Owner composite presenter, if any. More...
 

Detailed Description

[AI] Presents and loads Lego part definitions from SI chunks and manages their installation in ViewLODListManager.

[AI] LegoPartPresenter is a derived presenter that reads Lego part data (geometry, textures, names, LODs) from MxDSChunk binary data supplied by MxDSSubscriber. After parsing and instantiating all LegoNamedParts with their LODs, it stores these into the ViewLODListManager for later use by the renderer. It also manages the resources' proper destruction and deallocation. The loading of textures supports a configurable hardware/software order, based on global config.

Definition at line 13 of file legopartpresenter.h.

Constructor & Destructor Documentation

◆ LegoPartPresenter()

LegoPartPresenter::LegoPartPresenter ( )
inline

[AI] Constructs and resets the LegoPartPresenter state.

Definition at line 18 of file legopartpresenter.h.

◆ ~LegoPartPresenter()

LegoPartPresenter::~LegoPartPresenter ( )
inlineoverride

[AI] Destructor calls Destroy to release resources.

[AI] Ensures all loaded parts and references are deallocated when this presenter is destroyed.

Definition at line 24 of file legopartpresenter.h.

Member Function Documentation

◆ AddToManager()

MxResult LegoPartPresenter::AddToManager ( )
overridevirtual

[AI] Registers this presenter with the VideoManager.

[AI] Called when the presenter is added to the presenter's manager; makes the part presenter available for use.

Returns
[AI] Success status.

Reimplemented from MxPresenter.

Definition at line 31 of file legopartpresenter.cpp.

◆ ClassName()

const char * LegoPartPresenter::ClassName ( ) const
inlineoverridevirtual

[AI] Returns the name of the concrete class.

Returns
[AI] The handler class name.

Reimplemented from MxCore.

Definition at line 45 of file legopartpresenter.h.

◆ configureLegoPartPresenter()

void LegoPartPresenter::configureLegoPartPresenter ( MxS32  p_partPresenterConfig1,
MxS32  p_partPresenterConfig2 
)
static

[AI] Configure global settings for texture loading order and maximum number of LODs.

Parameters
p_partPresenterConfig1[AI] If true, load hardware textures first; otherwise, load software textures first.
p_partPresenterConfig2[AI] Maximum allowed LODs per part to load (surplus are ignored).

Definition at line 24 of file legopartpresenter.cpp.

◆ Destroy()

void LegoPartPresenter::Destroy ( )
inlineoverridevirtual

[AI] Virtual destroy method called by framework.

Calls Destroy(FALSE).

Reimplemented from MxPresenter.

Definition at line 29 of file legopartpresenter.h.

◆ HandlerClassName()

static const char * LegoPartPresenter::HandlerClassName ( )
inlinestatic

[AI] Get static name of this handler's class.

Returns
[AI] Static string literal "LegoPartPresenter".

Definition at line 35 of file legopartpresenter.h.

◆ IsA()

MxBool LegoPartPresenter::IsA ( const char *  p_name) const
inlineoverridevirtual

[AI] Type checking: returns true if p_name is this class or a parent class name.

Parameters
p_name[AI] Name to compare.
Returns
[AI] True if the name matches this class or a base class.

Reimplemented from MxCore.

Definition at line 55 of file legopartpresenter.h.

◆ Read()

MxResult LegoPartPresenter::Read ( MxDSChunk p_chunk)

[AI] Reads Lego part and texture data from a MxDSChunk and builds internal part list.

[AI] Parses both texture and geometry definitions for all named parts, creating all necessary objects in memory.

Parameters
p_chunk[AI] SI chunk to be deserialized.
Returns
[AI] Success if all data is parsed and objects are instantiated; failure if any errors occur.

Definition at line 56 of file legopartpresenter.cpp.

◆ ReadyTickle()

void LegoPartPresenter::ReadyTickle ( )
overridevirtual

[AI] Called when entering the Ready tickle state: loads and installs parts from the subscriber stream if available.

[AI] Reads chunk data, parses all contained Lego parts and textures, and stores the results via Store(). Ends the action.

Reimplemented from MxPresenter.

Definition at line 223 of file legopartpresenter.cpp.

◆ Reset()

void LegoPartPresenter::Reset ( )
inline

[AI] Resets the LegoPartPresenter by clearing any loaded LegoNamedPartList.

[AI] Sets the m_parts pointer to NULL and does not deallocate previous objects—it is intended to be used on a freshly constructed object.

Definition at line 87 of file legopartpresenter.h.

◆ Store()

void LegoPartPresenter::Store ( )

[AI] Transfers all loaded named Lego parts and LODs to the ViewLODListManager.

[AI] After calling, the loaded part data is pushed to the centralized LOD manager and this presenter’s local storage is reset.

Definition at line 244 of file legopartpresenter.cpp.


The documentation for this class was generated from the following files: