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MxLoopingMIDIPresenter Class Reference

[AI] Handles playback and management of looping MIDI actions, extending MIDI presentation functionality for repeated/looped music in the game. More...

#include <mxloopingmidipresenter.h>

Inheritance diagram for MxLoopingMIDIPresenter:
Collaboration diagram for MxLoopingMIDIPresenter:

Public Member Functions

const char * ClassName () const override
 [AI] Returns the dynamic class name string, used for reflection within the game engine. More...
 
MxBool IsA (const char *p_name) const override
 [AI] Runtime type-check supporting engine reflection and inheritance hierarchy matching. More...
 
void StreamingTickle () override
 [AI] Called every game tick while in streaming state, manages progression and looping for MIDI playback. More...
 
void DoneTickle () override
 [AI] Called every game tick in the "done" state, finalizes action and increments loop if required. More...
 
MxResult PutData () override
 [AI] Initializes MIDI playback, setting volume and ensuring looping properties are applied. More...
 
- Public Member Functions inherited from MxMIDIPresenter
 MxMIDIPresenter ()
 Constructs an MxMIDIPresenter object and initializes its data. More...
 
 ~MxMIDIPresenter () override
 Destructor, ensures proper resource cleanup for MIDI playback. More...
 
const char * ClassName () const override
 Returns the class name for run-time type identification. More...
 
MxBool IsA (const char *p_name) const override
 Checks if this instance matches a class type by name. More...
 
void ReadyTickle () override
 Tickle state for preparing the presenter before playback starts. More...
 
void StartingTickle () override
 Tickle state for initializing MIDI playback of the current chunk. More...
 
void StreamingTickle () override
 Tickle state for streaming (playing) the MIDI chunk. More...
 
void DoneTickle () override
 Tickle state signaling that playback is done. More...
 
void Destroy () override
 Cleanup resources, free MIDI data, and deinitialize MIDI. More...
 
void EndAction () override
 Called when playback/action is finished or needs to be ended. More...
 
MxResult PutData () override
 Actually provides MIDI stream data to the playback system. More...
 
void SetVolume (MxS32 p_volume) override
 Sets the playback volume for MIDI music. More...
 
- Public Member Functions inherited from MxMusicPresenter
 MxMusicPresenter ()
 [AI] Constructs and initializes the music presenter object. More...
 
 ~MxMusicPresenter () override
 [AI] Destroys the music presenter instance and unregisters from the music manager. More...
 
const char * ClassName () const override
 [AI] Returns the runtime class name of the MxMusicPresenter. More...
 
MxBool IsA (const char *p_name) const override
 [AI] Checks if this object's class matches or is derived from the specified name. More...
 
MxResult AddToManager () override
 [AI] Registers this music presenter with the MxMusicManager. More...
 
void Destroy () override
 [AI] Destroys this presenter, safely unregisters from music manager. More...
 
- Public Member Functions inherited from MxAudioPresenter
 MxAudioPresenter ()
 [AI] Constructs an audio presenter with default volume at 100%. More...
 
virtual MxS32 GetVolume ()
 [AI] Returns the current runtime audio volume for this presenter (0-100). More...
 
virtual void SetVolume (MxS32 p_volume)
 [AI] Sets the presentation volume for playback (0-100). More...
 
const char * ClassName () const override
 [AI] Returns the run-time class name string. More...
 
MxBool IsA (const char *p_name) const override
 [AI] Checks if this object is or derives from the given class name. More...
 
- Public Member Functions inherited from MxMediaPresenter
 MxMediaPresenter ()
 [AI] Constructs the presenter, initializing all member variables. More...
 
 ~MxMediaPresenter () override
 [AI] Destructor; cleans up and optionally destroys all internal resources as well as the MxDSSubscriber and chunk list/cursor. More...
 
void Destroy () override
 [AI] Cleans up internal resources and resets the presenter to an uninitialized state. More...
 
MxResult Tickle () override
 [AI] Advances the presenter's state and media stream, if any, by tickling (i.e., updating) components. More...
 
const char * ClassName () const override
 [AI] Returns the class name for this presenter (see HandlerClassName()). More...
 
MxBool IsA (const char *p_name) const override
 [AI] Returns TRUE if the provided class name matches this class or any of its parents. More...
 
void StreamingTickle () override
 [AI] Per-frame update when streaming the media stream. More...
 
void RepeatingTickle () override
 [AI] Per-frame update while looping/repeating over known chunks. More...
 
void DoneTickle () override
 [AI] Per-frame update for the "done" state; transitions this presenter to idle and ends the action. More...
 
MxResult StartAction (MxStreamController *, MxDSAction *) override
 [AI] Begins a new media playback action, wiring up the stream and chunk lists as needed. More...
 
void EndAction () override
 [AI] Ends the media playback action, releasing all resources, notifying listeners if necessary. More...
 
void Enable (MxBool p_enable) override
 [AI] Enables or disables media stream playback and transitions state as needed. More...
 
virtual void LoopChunk (MxStreamChunk *p_chunk)
 [AI] Adds a chunk to the looping chunk list, making it available for repeated playback. More...
 
MxStreamChunkCurrentChunk ()
 [AI] Returns a pointer to the current data chunk at the head of the stream, without consuming it. More...
 
MxStreamChunkNextChunk ()
 [AI] Returns the next data chunk in the stream, removing it from the stream queue. More...
 
- Public Member Functions inherited from MxPresenter
 MxPresenter ()
 [AI] Constructor. Initializes internal tickle state and other members. More...
 
MxResult Tickle () override
 [AI] Main tickle handler, called periodically to progress presenter's internal state. More...
 
virtual void VTable0x14 ()
 [AI] Reserved for future or specialized use in derived classes. More...
 
virtual void ReadyTickle ()
 [AI] Handles the transition and setup for the Ready state. Parses extra action data and advances state. More...
 
virtual void StartingTickle ()
 [AI] Handles actions required when first starting presentation. Advances to streaming state. More...
 
virtual void StreamingTickle ()
 [AI] Handles periodic updates during the streaming/presentation stage. Advances to repeating state. More...
 
virtual void RepeatingTickle ()
 [AI] Handles updates when in a repeating (looping) stage. Advances to freezing state. More...
 
virtual void FreezingTickle ()
 [AI] Handles updates during the freezing/suspended state. Advances to done state. More...
 
 ~MxPresenter () override
 [AI] Destructor, cleans up resources (base class: does nothing beyond Init). More...
 
virtual MxResult AddToManager ()
 [AI] Optional registration with a manager (such as TickleManager); by default does nothing. More...
 
virtual void Destroy ()
 [AI] Resets presenter state or cleans up resources after completion/removal. More...
 
virtual MxResult StartAction (MxStreamController *, MxDSAction *)
 [AI] Initiates presenter for a new action, setting up context and state. More...
 
virtual void EndAction ()
 [AI] Terminates the current action, notifies listeners and resets state. More...
 
virtual void SetTickleState (TickleState p_tickleState)
 [AI] Forces the tickle state, advancing to the requested lifecycle stage. More...
 
virtual MxBool HasTickleStatePassed (TickleState p_tickleState)
 [AI] Checks if the specified tickle state has ever been passed since last reset. More...
 
virtual MxResult PutData ()
 [AI] Allows the presenter to submit pending results or output to the engine. More...
 
virtual MxBool IsHit (MxS32 p_x, MxS32 p_y)
 [AI] Returns TRUE if the given (x, y) falls within hit-test bounds for the presenter (e.g. More...
 
virtual void Enable (MxBool p_enable)
 [AI] Enables or disables this presenter (controls action flags accordingly). More...
 
const char * ClassName () const override
 [AI] Returns the run-time class name for this presenter. More...
 
MxBool IsA (const char *p_name) const override
 [AI] Determines if this object is of (or inherits) the specified named class. More...
 
MxEntityCreateEntity (const char *p_defaultName)
 [AI] Creates an entity based on action 'extra' data, or uses the provided default name. More...
 
void SendToCompositePresenter (MxOmni *p_omni)
 [AI] Notifies a composite presenter (if one exists) that this presenter wishes to join a group. More...
 
MxBool IsEnabled ()
 [AI] Returns whether this presenter is logically enabled (based on the associated action's flags). More...
 
MxS32 GetCurrentTickleState () const
 [AI] Returns the current tickle state. More...
 
MxPoint32 GetLocation () const
 [AI] Returns the presenter's screen location (in pixels). More...
 
MxS32 GetX () const
 [AI] Returns the X coordinate of screen location. More...
 
MxS32 GetY () const
 [AI] Returns the Y coordinate of screen location. More...
 
MxS32 GetDisplayZ () const
 [AI] Returns the display Z (depth) order. More...
 
MxDSActionGetAction () const
 [AI] Returns the current action being presented. More...
 
void SetAction (MxDSAction *p_action)
 [AI] Sets the action associated with this presenter. More...
 
void SetCompositePresenter (MxCompositePresenter *p_compositePresenter)
 [AI] Sets the composite presenter to notify/join on completion. More...
 
void SetDisplayZ (MxS32 p_displayZ)
 [AI] Sets the display Z (depth) order for the presenter. More...
 
- Public Member Functions inherited from MxCore
 MxCore ()
 [AI] Constructs a new MxCore object and assigns it a unique id. More...
 
virtual ~MxCore ()
 [AI] Virtual destructor. Required for correct polymorphic cleanup in derived classes. More...
 
virtual MxLong Notify (MxParam &p_param)
 [AI] Virtual callback notification mechanism. More...
 
virtual MxResult Tickle ()
 [AI] Called by tickle managers to allow the object to update itself. More...
 
virtual const char * ClassName () const
 [AI] Returns the runtime class name of this object. More...
 
virtual MxBool IsA (const char *p_name) const
 [AI] Checks whether this object's class type or parents match the given name. More...
 
MxU32 GetId ()
 [AI] Gets the unique (per-process) id assigned to this object instance. More...
 

Static Public Member Functions

static const char * HandlerClassName ()
 [AI] Returns the concrete handler class name string for dynamic type identification and lookup, required for the presenter's type dispatch system. More...
 
- Static Public Member Functions inherited from MxMIDIPresenter
static const char * HandlerClassName ()
 Returns the handler class name for this presenter. More...
 
- Static Public Member Functions inherited from MxMusicPresenter
static const char * HandlerClassName ()
 [AI] Returns the handler class name string for use in PresenterNameDispatch and dynamic class recognition. More...
 
- Static Public Member Functions inherited from MxAudioPresenter
static const char * HandlerClassName ()
 [AI] Returns the class handler name used for presenter type registration and lookup. More...
 
- Static Public Member Functions inherited from MxMediaPresenter
static const char * HandlerClassName ()
 [AI] Gets the class name string for handler dispatch and RTTI emulation. More...
 
- Static Public Member Functions inherited from MxPresenter
static const char * HandlerClassName ()
 [AI] Returns the handler class name for identification and reflection purposes. More...
 

Additional Inherited Members

- Public Types inherited from MxPresenter
enum  TickleState {
  e_idle = 0 , e_ready , e_starting , e_streaming ,
  e_repeating , e_freezing , e_done
}
 [AI] Represents the state of the presenter's tickle (update) lifecycle. More...
 
- Protected Member Functions inherited from MxMediaPresenter
void Init ()
 [AI] Initializes all member variables to a known default state (NULL pointers, etc). More...
 
void Destroy (MxBool p_fromDestructor)
 [AI] Frees all managed resources, owned memory and pointers, optionally preventing destruction of the base class. More...
 
- Protected Member Functions inherited from MxPresenter
virtual void DoneTickle ()
 [AI] Handles any post-completion logic, resetting to idle state. More...
 
virtual void ParseExtra ()
 [AI] Parses additional data from the associated action for configuration or world interaction. More...
 
void ProgressTickleState (TickleState p_tickleState)
 [AI] Helper for advancing the presenter's tickle state and updating transition history. More...
 
void Init ()
 [AI] Initializes object state to post-construction defaults. More...
 
- Protected Attributes inherited from MxMIDIPresenter
MxStreamChunkm_chunk
 Current MIDI data chunk being streamed/played. More...
 
- Protected Attributes inherited from MxAudioPresenter
MxS32 m_volume
 [AI] Current playback volume, range 0-100 (percent). More...
 
- Protected Attributes inherited from MxMediaPresenter
MxDSSubscriberm_subscriber
 [AI] Subscriber that provides the stream data (e.g., audio/video chunks) for this presenter. More...
 
MxStreamChunkListm_loopingChunks
 [AI] Linked list of all chunks available for looping/repeating playback. More...
 
MxStreamChunkListCursorm_loopingChunkCursor
 [AI] Cursor used to iterate through the loopingChunk list during repeat mode. More...
 
MxStreamChunkm_currentChunk
 [AI] Currently active data chunk for playback or processing. More...
 
- Protected Attributes inherited from MxPresenter
TickleState m_currentTickleState
 [AI] Current state in the tickle lifecycle. More...
 
MxU32 m_previousTickleStates
 [AI] Bitfield representing all tickle states that have already occurred during this lifetime. More...
 
MxPoint32 m_location
 [AI] 2D display location for the presenter. More...
 
MxS32 m_displayZ
 [AI] Z-order value for display stacking. More...
 
MxDSActionm_action
 [AI] The associated action currently being presented by this presenter. More...
 
MxCriticalSection m_criticalSection
 [AI] Thread synchronization for presenter state and data. More...
 
MxCompositePresenterm_compositePresenter
 [AI] Owner composite presenter, if any. More...
 

Detailed Description

[AI] Handles playback and management of looping MIDI actions, extending MIDI presentation functionality for repeated/looped music in the game.

[AI]

[AI] MxLoopingMIDIPresenter is a concrete subclass of MxMIDIPresenter that is responsible for proper MIDI playback when a MIDI track requires looping for a specified number of times, or infinitely. It interprets the loop count contained in the action, controls tickle states according to loop status, and interacts with the central music system for (re)initializing MIDI playback. [AI]

Definition at line 13 of file mxloopingmidipresenter.h.

Member Function Documentation

◆ ClassName()

const char * MxLoopingMIDIPresenter::ClassName ( ) const
inlineoverridevirtual

[AI] Returns the dynamic class name string, used for reflection within the game engine.

[AI] Returns the same value as HandlerClassName(), as would be expected for the lowest-derived class.

Reimplemented from MxAudioPresenter.

Definition at line 29 of file mxloopingmidipresenter.h.

◆ DoneTickle()

void MxLoopingMIDIPresenter::DoneTickle ( )
overridevirtual

[AI] Called every game tick in the "done" state, finalizes action and increments loop if required.

[AI] If looping, passes control to base; otherwise, ends the playback action. [AI]

See also
MxPresenter::DoneTickle [AI]

Reimplemented from MxPresenter.

Definition at line 29 of file mxloopingmidipresenter.cpp.

◆ HandlerClassName()

static const char * MxLoopingMIDIPresenter::HandlerClassName ( )
inlinestatic

[AI] Returns the concrete handler class name string for dynamic type identification and lookup, required for the presenter's type dispatch system.

Returns
[AI] Static string literal: "MxLoopingMIDIPresenter"

Definition at line 19 of file mxloopingmidipresenter.h.

◆ IsA()

MxBool MxLoopingMIDIPresenter::IsA ( const char *  p_name) const
inlineoverridevirtual

[AI] Runtime type-check supporting engine reflection and inheritance hierarchy matching.

[AI] Returns true if the queried name is "MxLoopingMIDIPresenter" or if an ancestor class returns true for the same query. Used by the Omni engine for dynamic type safety. [AI]

Parameters
p_nameClass name string to check against hierarchy [AI]

Reimplemented from MxAudioPresenter.

Definition at line 39 of file mxloopingmidipresenter.h.

◆ PutData()

MxResult MxLoopingMIDIPresenter::PutData ( )
overridevirtual

[AI] Initializes MIDI playback, setting volume and ensuring looping properties are applied.

[AI] Called during tickling; ensures the MIDI chunk is played with correct loop count, using game music manager.

Returns
[AI] Result code for operation success/failure (typically SUCCESS). [AI]

Reimplemented from MxPresenter.

Definition at line 40 of file mxloopingmidipresenter.cpp.

◆ StreamingTickle()

void MxLoopingMIDIPresenter::StreamingTickle ( )
overridevirtual

[AI] Called every game tick while in streaming state, manages progression and looping for MIDI playback.

[AI]

[AI] Handles chunk management and decides if playback should proceed, loop, or advance state according to elapsed time and loop count. [AI]

See also
MxPresenter::StreamingTickle [AI]

Reimplemented from MxPresenter.

Definition at line 11 of file mxloopingmidipresenter.cpp.


The documentation for this class was generated from the following files: