Isle
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Here is a list of all files with brief descriptions:
[detail level
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]
▼
3rdparty
▼
dx5
►
inc
d3d.h
d3dcaps.h
d3drm.h
d3drmdef.h
d3drmobj.h
d3drmwin.h
d3dtypes.h
ddraw.h
dinput.h
dplay.h
dplobby.h
dsetup.h
dsound.h
dvp.h
fastfile.h
▼
smacker
rad.h
smack.h
▼
vec
vec.h
▼
CONFIG
▼
res
CONFIG/res/resource.h
AboutDlg.cpp
AboutDlg.h
config.cpp
config.h
ConfigCommandLineInfo.cpp
ConfigCommandLineInfo.h
detectdx5.cpp
detectdx5.h
MainDlg.cpp
MainDlg.h
StdAfx.cpp
StdAfx.h
▼
ISLE
▼
res
ISLE/res/resource.h
isleapp.cpp
isleapp.h
ISLE/library_msvc.h
library_smartheap.h
▼
LEGO1
▼
lego
►
legoomni
►
include
►
actions
act2main_actions.h
[AI]
act3_actions.h
[AI] Defines enumerated script action identifiers for Act 3 of LEGO Island scripting system
actionsfwd.h
carrace_actions.h
carracer_actions.h
copter_actions.h
credits_actions.h
dunecar_actions.h
elevbott_actions.h
[AI] Contains enumeration of script actions for
ElevbottScript
garage_actions.h
[AI] Enumerates all script elements used in the "Garage" sequence of LEGO Island
histbook_actions.h
hospital_actions.h
infodoor_actions.h
infomain_actions.h
infoscor_actions.h
intro_actions.h
isle_actions.h
[AI]
jetrace_actions.h
jetracer_actions.h
jetski_actions.h
jukebox_actions.h
jukeboxw_actions.h
nocd_actions.h
police_actions.h
racecar_actions.h
regbook_actions.h
sndanim_actions.h
act2actor.h
act2brick.h
act2genactor.h
act2policestation.h
act3.h
act3actors.h
act3ammo.h
ambulance.h
bike.h
buildingentity.h
buildings.h
bumpbouy.h
carrace.h
doors.h
dunebuggy.h
elevatorbottom.h
extra.h
gasstation.h
helicopter.h
historybook.h
hospital.h
infocenter.h
infocenterdoor.h
isle.h
isleactor.h
islepathactor.h
jetski.h
jetskirace.h
jukebox.h
jukeboxentity.h
lego3dsound.h
lego3dwavepresenter.h
legoact2.h
legoactioncontrolpresenter.h
legoactor.h
legoactorpresenter.h
legoactors.h
legoanimactor.h
legoanimationmanager.h
legoanimmmpresenter.h
legoanimpresenter.h
legobuildingmanager.h
legocachesoundlist.h
legocachesoundmanager.h
legocachsound.h
legocameracontroller.h
legocarbuild.h
legocarbuildpresenter.h
legocharactermanager.h
legocontrolmanager.h
legoendanimnotificationparam.h
legoentity.h
legoentitylist.h
legoentitypresenter.h
legoeventnotificationparam.h
legoextraactor.h
legoflctexturepresenter.h
legogamestate.h
legohideanimpresenter.h
legoinputmanager.h
legoloadcachesoundpresenter.h
legolocations.h
legolocomotionanimpresenter.h
legolodlist.h
legoloopinganimpresenter.h
legomain.h
legometerpresenter.h
legomodelpresenter.h
legonamedpart.h
legonamedpartlist.h
legonamedplane.h
legonamedtexture.h
legonamedtexturelist.h
legonavcontroller.h
legoobjectfactory.h
legopalettepresenter.h
legopartpresenter.h
legopathactor.h
legopathboundary.h
legopathcontroller.h
legopathcontrollerlist.h
legopathedgecontainer.h
legopathpresenter.h
legopathstruct.h
legophoneme.h
legophonemelist.h
legophonemepresenter.h
legoplantmanager.h
legoplants.h
legopointofviewcontroller.h
legorace.h
legoraceactor.h
legoracemap.h
legoracers.h
legoracespecial.h
legoroilist.h
legoroimaplist.h
legosoundmanager.h
legostate.h
legotextureinfo.h
legotexturepresenter.h
legotraninfo.h
legotraninfolist.h
legoutils.h
legovariables.h
legovideomanager.h
legoworld.h
legoworldlist.h
legoworldpresenter.h
misc.h
motorcycle.h
mxbackgroundaudiomanager.h
mxcompositemediapresenter.h
mxcontrolpresenter.h
mxtransitionmanager.h
pizza.h
pizzeria.h
police.h
racecar.h
raceskel.h
radio.h
registrationbook.h
score.h
scripts.h
[AI] Contains global script AtomId pointers and utility functions for managing script AtomIds in LEGO Island
skateboard.h
towtrack.h
►
src
►
actors
act2actor.cpp
act2genactor.cpp
act3actors.cpp
act3ammo.cpp
ambulance.cpp
bike.cpp
buildingentity.cpp
buildings.cpp
bumpbouy.cpp
doors.cpp
dunebuggy.cpp
helicopter.cpp
isleactor.cpp
islepathactor.cpp
jetski.cpp
jukeboxentity.cpp
motorcycle.cpp
pizza.cpp
pizzeria.cpp
racecar.cpp
radio.cpp
skateboard.cpp
towtrack.cpp
►
audio
lego3dsound.cpp
lego3dwavepresenter.cpp
legocachesoundmanager.cpp
legocachsound.cpp
legoloadcachesoundpresenter.cpp
legosoundmanager.cpp
mxbackgroundaudiomanager.cpp
►
build
legocarbuild.cpp
legocarbuildpresenter.cpp
►
common
legoactioncontrolpresenter.cpp
legoactors.cpp
legoanimationmanager.cpp
legoanimmmpresenter.cpp
legobuildingmanager.cpp
legocharactermanager.cpp
legogamestate.cpp
legoobjectfactory.cpp
legophoneme.cpp
legoplantmanager.cpp
legoplants.cpp
legostate.cpp
legotextureinfo.cpp
legoutils.cpp
legovariables.cpp
misc.cpp
mxcompositemediapresenter.cpp
mxcontrolpresenter.cpp
mxtransitionmanager.cpp
►
control
legocontrolmanager.cpp
legometerpresenter.cpp
►
entity
act2brick.cpp
act2policestation.cpp
legoactor.cpp
legoactorpresenter.cpp
legocameracontroller.cpp
legoentity.cpp
legoentitypresenter.cpp
legolocations.cpp
legonavcontroller.cpp
legopovcontroller.cpp
legoworld.cpp
legoworldpresenter.cpp
►
input
legoinputmanager.cpp
►
main
legomain.cpp
scripts.cpp
►
paths
legoanimactor.cpp
legoextraactor.cpp
legopathactor.cpp
legopathboundary.cpp
legopathcontroller.cpp
legopathpresenter.cpp
legopathstruct.cpp
►
race
carrace.cpp
jetskirace.cpp
legorace.cpp
legoraceactor.cpp
legoracemap.cpp
legoracers.cpp
legoracespecial.cpp
raceskel.cpp
►
video
legoanimpresenter.cpp
legoflctexturepresenter.cpp
legohideanimpresenter.cpp
legolocomotionanimpresenter.cpp
legoloopinganimpresenter.cpp
legomodelpresenter.cpp
legopalettepresenter.cpp
legopartpresenter.cpp
legophonemepresenter.cpp
legotexturepresenter.cpp
legovideomanager.cpp
►
worlds
act3.cpp
elevatorbottom.cpp
gasstation.cpp
historybook.cpp
hospital.cpp
infocenter.cpp
infocenterdoor.cpp
isle.cpp
jukebox.cpp
legoact2.cpp
police.cpp
registrationbook.cpp
score.cpp
►
sources
►
3dmanager
lego3dmanager.cpp
lego3dmanager.h
lego3dview.cpp
lego3dview.h
legoview1.cpp
legoview1.h
tglsurface.cpp
tglsurface.h
►
anim
legoanim.cpp
legoanim.h
►
geom
legoedge.cpp
legoedge.h
legounkown100db7f4.cpp
legounkown100db7f4.h
legoweedge.cpp
legoweedge.h
legowegedge.cpp
legowegedge.h
►
misc
legocontainer.cpp
legocontainer.h
legoimage.cpp
legoimage.h
legostorage.cpp
legostorage.h
legotexture.cpp
legotexture.h
legotree.cpp
legotree.h
legotypes.h
[AI] Defines basic fixed-width data types and platform-neutral constants for LEGO Island codebase
legounknown.cpp
legounknown.h
legoutil.h
version.h
►
roi
legolod.cpp
legolod.h
legoroi.cpp
legoroi.h
►
shape
legobox.cpp
legobox.h
legocolor.cpp
legocolor.h
legomesh.cpp
legomesh.h
legosphere.cpp
legosphere.h
legovertex.cpp
legovertex.h
▼
modeldb
modeldb.cpp
modeldb.h
▼
mxdirectx
legodxinfo.cpp
legodxinfo.h
mxdirect3d.cpp
mxdirect3d.h
mxdirectdraw.cpp
mxdirectdraw.h
mxdirectxinfo.cpp
mxdirectxinfo.h
mxstopwatch.h
▼
mxgeometry
mxgeometry3d.h
mxgeometry4d.h
mxmatrix.h
mxquaternion.h
▼
mxstl
mxstl.h
stlcompat.h
[AI] STL compatibility layer header to provide consistent STL (Standard Template Library) types and algorithms across different compiler versions
▼
omni
►
include
flic.h
mxactionnotificationparam.h
mxatom.h
mxaudiomanager.h
mxaudiopresenter.h
mxautolock.h
mxbitmap.h
mxbitset.h
mxcollection.h
mxcompositepresenter.h
mxcore.h
mxcriticalsection.h
mxdebug.h
mxdiskstreamcontroller.h
mxdiskstreamprovider.h
mxdisplaysurface.h
mxdsaction.h
mxdsactionlist.h
mxdsanim.h
mxdsbuffer.h
mxdschunk.h
mxdsevent.h
mxdsfile.h
mxdsmediaaction.h
mxdsmultiaction.h
mxdsobject.h
mxdsobjectaction.h
mxdsparallelaction.h
mxdsselectaction.h
mxdsserialaction.h
mxdssound.h
mxdssource.h
mxdsstill.h
mxdsstreamingaction.h
mxdssubscriber.h
mxentity.h
mxeventmanager.h
mxeventpresenter.h
mxflcpresenter.h
mxgeometry.h
mxhashtable.h
mxio.h
mxlist.h
mxloopingflcpresenter.h
mxloopingmidipresenter.h
mxloopingsmkpresenter.h
mxmediamanager.h
mxmediapresenter.h
mxmemorypool.h
mxmidipresenter.h
mxmisc.h
mxmusicmanager.h
mxmusicpresenter.h
mxnextactiondatastart.h
mxnotificationmanager.h
mxnotificationparam.h
mxobjectfactory.h
mxomni.h
mxomnicreateflags.h
mxomnicreateparam.h
mxpalette.h
mxparam.h
mxpresenter.h
mxpresenterlist.h
mxqueue.h
mxramstreamcontroller.h
mxramstreamprovider.h
mxregion.h
mxscheduler.h
mxsemaphore.h
mxsmk.h
mxsmkpresenter.h
mxsoundmanager.h
mxsoundpresenter.h
mxstillpresenter.h
mxstreamchunk.h
mxstreamchunklist.h
mxstreamcontroller.h
mxstreamer.h
mxstreamprovider.h
mxstring.h
mxstringlist.h
mxthread.h
mxticklemanager.h
mxticklethread.h
mxtimer.h
mxtypes.h
mxutilities.h
mxutilitylist.h
mxvariable.h
mxvariabletable.h
mxvideomanager.h
mxvideoparam.h
mxvideoparamflags.h
mxvideopresenter.h
mxwavepresenter.h
►
src
►
action
mxdsaction.cpp
mxdsanim.cpp
mxdsevent.cpp
mxdsmediaaction.cpp
mxdsmultiaction.cpp
mxdsobject.cpp
mxdsobjectaction.cpp
mxdsparallelaction.cpp
mxdsselectaction.cpp
mxdsserialaction.cpp
mxdssound.cpp
mxdsstill.cpp
mxdsstreamingaction.cpp
►
audio
mxaudiomanager.cpp
mxaudiopresenter.cpp
mxloopingmidipresenter.cpp
mxmidipresenter.cpp
mxmusicmanager.cpp
mxmusicpresenter.cpp
mxsoundmanager.cpp
mxsoundpresenter.cpp
mxwavepresenter.cpp
►
common
mxatom.cpp
mxcompositepresenter.cpp
mxcore.cpp
mxdebug.cpp
mxmediamanager.cpp
mxmediapresenter.cpp
mxmisc.cpp
mxobjectfactory.cpp
mxpresenter.cpp
mxstring.cpp
mxticklemanager.cpp
mxtimer.cpp
mxutilities.cpp
mxvariable.cpp
mxvariabletable.cpp
►
entity
mxentity.cpp
►
event
mxeventmanager.cpp
mxeventpresenter.cpp
►
main
mxomni.cpp
mxomnicreateflags.cpp
mxomnicreateparam.cpp
►
notify
mxactionnotificationparam.cpp
mxnotificationmanager.cpp
mxnotificationparam.cpp
►
stream
mxdiskstreamcontroller.cpp
mxdiskstreamprovider.cpp
mxdsbuffer.cpp
mxdschunk.cpp
mxdsfile.cpp
mxdssubscriber.cpp
mxio.cpp
mxramstreamcontroller.cpp
mxramstreamprovider.cpp
mxstreamchunk.cpp
mxstreamcontroller.cpp
mxstreamer.cpp
►
system
mxautolock.cpp
mxcriticalsection.cpp
mxscheduler.cpp
mxsemaphore.cpp
mxthread.cpp
mxticklethread.cpp
►
video
flic.cpp
mxbitmap.cpp
mxdisplaysurface.cpp
mxflcpresenter.cpp
mxloopingflcpresenter.cpp
mxloopingsmkpresenter.cpp
mxpalette.cpp
mxregion.cpp
mxsmk.cpp
mxsmkpresenter.cpp
mxstillpresenter.cpp
mxvideomanager.cpp
mxvideoparam.cpp
mxvideoparamflags.cpp
mxvideopresenter.cpp
▼
realtime
lodlist.h
matrix.h
matrix4d.inl.h
orientableroi.cpp
orientableroi.h
realtime.cpp
realtime.h
realtimeview.cpp
realtimeview.h
roi.h
vector.h
vector2d.inl.h
vector3d.inl.h
vector4d.inl.h
▼
res
LEGO1/res/resource.h
[AI] Defines resource or icon identifiers used throughout the LEGO Island codebase
▼
tgl
►
d3drm
camera.cpp
device.cpp
group.cpp
impl.h
light.cpp
mesh.cpp
meshbuilder.cpp
renderer.cpp
texture.cpp
view.cpp
tgl.h
tglvector.h
▼
viewmanager
viewlod.cpp
viewlod.h
viewlodlist.cpp
viewlodlist.h
viewmanager.cpp
viewmanager.h
viewroi.cpp
viewroi.h
define.cpp
define.h
LEGO1/library_msvc.h
library_smack.h
main.cpp
▼
util
compat.h
decomp.h
Generated on Sat Jul 5 2025 11:51:13 for Isle by
1.9.5